Monteiro, D., Liang, H., Xu, W., Brucker, M., Nanjappan, V., & Yue, Y. (2018). Evaluating enjoyment, presence, and emulator sickness in VR games based on first‐ and third‐ person viewing perspectives. Computer animation and virtual worlds, 29(3-4), -n/a. https://doi.org/10.1002/cav.1830
Chicago Style (17th ed.) CitationMonteiro, Diego, Hai‐Ning Liang, Wenge Xu, Marvin Brucker, Vijayakumar Nanjappan, and Yong Yue. "Evaluating Enjoyment, Presence, and Emulator Sickness in VR Games Based on First‐ and Third‐ Person Viewing Perspectives." Computer Animation and Virtual Worlds 29, no. 3-4 (2018): -n/a. https://doi.org/10.1002/cav.1830.
MLA (9th ed.) CitationMonteiro, Diego, et al. "Evaluating Enjoyment, Presence, and Emulator Sickness in VR Games Based on First‐ and Third‐ Person Viewing Perspectives." Computer Animation and Virtual Worlds, vol. 29, no. 3-4, 2018, pp. -n/a, https://doi.org/10.1002/cav.1830.