Asynchronous games 2: The true concurrency of innocence

In game semantics, the higher-order value passing mechanisms of the λ -calculus are decomposed as sequences of atomic actions exchanged by a Player and its Opponent. Seen from this angle, game semantics is reminiscent of trace semantics in concurrency theory, where a process is identified to the seq...

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Bibliographic Details
Published inTheoretical computer science Vol. 358; no. 2; pp. 200 - 228
Main Author MELLIES, Paul-André
Format Journal Article Conference Proceeding
LanguageEnglish
Published Amsterdam Elsevier B.V 07.08.2006
Elsevier
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