Active Exploration of a Virtual Environment Does Not Promote Orientation or Memory for Objects

Active participants explored a desktop three-dimensional computer-simulated environment, whereas observer participants passively watched the screen. The ostensible task for all participants was to remember as many objects as possible that were encountered during the course of exploration. In a test,...

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Bibliographic Details
Published inEnvironment and behavior Vol. 31; no. 6; pp. 752 - 763
Main Author Wilson, Paul N.
Format Journal Article
LanguageEnglish
Published Thousand Oaks, CA SAGE Publications 01.11.1999
SAGE PUBLICATIONS, INC
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