Pixel Art Style Affects Temporal Estimation in Visualized Situations
This study intends to discuss the potential effects of pixel art style on people’s perception. In Experiment A, 166 participants were randomly assigned to 2 groups, observed the same dining situation in pixel and vector art style respectively. Results showed that art style did not have a big impact...
Saved in:
Published in | International Journal of Affective Engineering Vol. 22; no. 2; pp. 145 - 155 |
---|---|
Main Author | |
Format | Journal Article |
Language | English |
Published |
Tokyo
Japan Society of Kansei Engineering
2023
Japan Science and Technology Agency |
Subjects | |
Online Access | Get full text |
Cover
Loading…
Abstract | This study intends to discuss the potential effects of pixel art style on people’s perception. In Experiment A, 166 participants were randomly assigned to 2 groups, observed the same dining situation in pixel and vector art style respectively. Results showed that art style did not have a big impact on emotions, however raised a hypothesis that people might tend to believe the situation is in a past era when observing the pixel version. To test that, in Experiment B using 6 different dining situations involving 189 participants, it is found that people in pixel group indeed tend to believe that the situations happen in an earlier period. The effects of pixel art style on imagination remains unclear. This study revealed the potential impact of pixel art style on people’s temporal estimation. This phenomenon could be taken advantage of in game design and visual communication design. |
---|---|
AbstractList | This study intends to discuss the potential effects of pixel art style on people’s perception. In Experiment A, 166 participants were randomly assigned to 2 groups, observed the same dining situation in pixel and vector art style respectively. Results showed that art style did not have a big impact on emotions, however raised a hypothesis that people might tend to believe the situation is in a past era when observing the pixel version. To test that, in Experiment B using 6 different dining situations involving 189 participants, it is found that people in pixel group indeed tend to believe that the situations happen in an earlier period. The effects of pixel art style on imagination remains unclear. This study revealed the potential impact of pixel art style on people’s temporal estimation. This phenomenon could be taken advantage of in game design and visual communication design. |
ArticleNumber | IJAE-D-23-00002 |
Author | BAO, Suomiya |
Author_xml | – sequence: 1 fullname: BAO, Suomiya organization: University of Tsukuba |
BookMark | eNpdkFFPwjAQxxuDiYh8Ax-a-Dxsr90YjwugQkg0AX1tuu2mJWPDtiTip3djhhjv4e5y-f_ucv9r0qvqCgm55WwUsnB8b7YaR4tlMg9mAYiANQEXpA88Hgeh5KL3p78iQ-dMyjhMZBxL1iezF_OFJU2sp2t_LJEmRYGZd3SDu31tdUnnzpud9qauqKnom3EHXZpvzOna-MNp7m7IZaFLh8PfOiCvD_PN9ClYPT8upskqyMRE-mACCBBFnPFCREJCEQHXPM5RaMG1TjFlOXIAhlGcS8w5IBM81Rp1FoYQiwG56_bubf15QOfVtj7YqjmpIA6ZHIecsUYlO1Vma-csFmpvmw_sUXGmWstUa5lqLVMzBUKdLGuwZYdtndfveIa09SYrsYMAFLTpH3wWZR_aKqzED1_Ue7c |
Cites_doi | 10.17770/sie2019vol4.3674 10.1111/opo.12131 10.1111/j.1467-6494.2007.00446.x 10.1002/per.1994 10.1007/BF00888567 10.5821/conference-9788419184849.72 10.1007/978-981-10-8612-0_33 10.1191/1478088706qp063oa |
ContentType | Journal Article |
Copyright | 2023 Japan Society of Kansei Engineering Copyright Japan Science and Technology Agency 2023 |
Copyright_xml | – notice: 2023 Japan Society of Kansei Engineering – notice: Copyright Japan Science and Technology Agency 2023 |
DBID | AAYXX CITATION 7TB 8FD FR3 KR7 |
DOI | 10.5057/ijae.IJAE-D-23-00002 |
DatabaseName | CrossRef Mechanical & Transportation Engineering Abstracts Technology Research Database Engineering Research Database Civil Engineering Abstracts |
DatabaseTitle | CrossRef Civil Engineering Abstracts Engineering Research Database Technology Research Database Mechanical & Transportation Engineering Abstracts |
DatabaseTitleList | Civil Engineering Abstracts |
DeliveryMethod | fulltext_linktorsrc |
EISSN | 2187-5413 |
EndPage | 155 |
ExternalDocumentID | 10_5057_ijae_IJAE_D_23_00002 article_ijae_22_2_22_IJAE_D_23_00002_article_char_en |
GroupedDBID | .L7 ALMA_UNASSIGNED_HOLDINGS ARCSS JMI JSF JSH KQ8 MOJWN OK1 RJT RZJ AAYXX CITATION 7TB 8FD FR3 KR7 |
ID | FETCH-LOGICAL-c394t-92e2266101f36342f621a18de3a31aabeb0de1220e68d4ed12e031baaeac55283 |
ISSN | 2187-5413 |
IngestDate | Thu Oct 10 18:57:18 EDT 2024 Thu Sep 12 19:55:01 EDT 2024 Thu Nov 07 05:22:37 EST 2024 |
IsDoiOpenAccess | true |
IsOpenAccess | true |
IsPeerReviewed | true |
IsScholarly | true |
Issue | 2 |
Language | English |
LinkModel | OpenURL |
MergedId | FETCHMERGED-LOGICAL-c394t-92e2266101f36342f621a18de3a31aabeb0de1220e68d4ed12e031baaeac55283 |
OpenAccessLink | https://www.jstage.jst.go.jp/article/ijae/22/2/22_IJAE-D-23-00002/_article/-char/en |
PQID | 2850475100 |
PQPubID | 2048409 |
PageCount | 11 |
ParticipantIDs | proquest_journals_2850475100 crossref_primary_10_5057_ijae_IJAE_D_23_00002 jstage_primary_article_ijae_22_2_22_IJAE_D_23_00002_article_char_en |
PublicationCentury | 2000 |
PublicationDate | 2023 2023-00-00 20230101 |
PublicationDateYYYYMMDD | 2023-01-01 |
PublicationDate_xml | – year: 2023 text: 2023 |
PublicationDecade | 2020 |
PublicationPlace | Tokyo |
PublicationPlace_xml | – name: Tokyo |
PublicationTitle | International Journal of Affective Engineering |
PublicationTitleAlternate | IJAE |
PublicationYear | 2023 |
Publisher | Japan Society of Kansei Engineering Japan Science and Technology Agency |
Publisher_xml | – name: Japan Society of Kansei Engineering – name: Japan Science and Technology Agency |
References | 10. Byford, S.; Pixel art games aren’t retro, they’re the future, The Verge, 2014. https://www.theverge.com/ 2014/7/3/5865849/pixel-art-is-here-to-stay (accessed 2022.05.16). 3. El-Din, G., and Kheshen, E.; Pixel art as a visual stimulus in graphic arts, Journal of Art & Architecture Research Studies, 2(3), pp.142-156, 2021. 17. Braun, V., and Clarke, V.; Using thematic analysis in psychology, Qualitative Research in Psychology, 3(2), 77-101, 2006. DOI: 10.1191/1478088706qp063oa 11. Mehl, M. R., and Robbins, M. L.; Naturalistic observation sampling: The electronically activated recorder (EAR), In Mehl, M. R. and Conner, T. S. (eds.), Handbook of research methods for studying daily life, pp.124-143, Guilford Press, New York, NY, 2012. 14. Rauthmann, J. F., Sherman, R. A., and Funder, D. C. ; Principles of situation research: Towards a better understanding of psychological situations, European Journal of Personality, 29(3), pp.363-381, 2015. DOI: 10.1002/per.1994 7. Silber, D.; Pixel art for game developers, CRC Press, 2017. 5. Taito Corporation; Space Invaders, Taito Corporation; 1978. Available at https://spaceinvaders.jp/history.html (accessed 2023.03.21). 18. Bao, S.; Visualizing situations: Comparing pixel and vector art style in a dining situation sketch, Proceedings of the 9th International Conference on Kansei Engineering and Emotion Research, KEER2022, 2022. 1. Bao, S., Koyama, S., and Yamanaka, T.; Visualizing situations: Comparing comprehension and emotion between simple and detailed dining situation sketches, In: Lokman, A., Yamanaka, T., Lévy, P., Chen, K., Koyama, S. (eds.), Proceedings of the 7th International Conference on Kansei Engineering and Emotion Research 2018, Advances in Intelligent Systems and Computing, 739, Springer, Singapore, 2018. 8. Rocket Brush Studio; Why pixel art games have become widely popular, 2021, Available at: https://rocketbrush.com/blog/pixel-art-games-popular (accessed 2023.03.21). 16. Armstrong, R. A.; When to use the Bonferroni correction, Ophthalmic Physiological Optics, 34(5), pp.502-508, 2014. 6. Bandai Namco Entertainment Inc.; Pac-Man, Bandai Namco Entertainment Inc., 1980, Available at: https://www.pacman.com/en/history/ (accessed 2023.03.21). 4. Gintere, I.; A new digital art game: The art of the future, International Scientific Conference “Society, Integration, Education” Proceedings At: Rēzekne Academy of Technologies, 2019. 12. Pervin, L. A.; Definitions, measurements, and classifications of stimuli, situations, and environments, Human Ecology, 6, pp.71-105, 1978. 15. Hirai, S., and Okamoto, Y.; The relationship between parent-child psychological connection and factors of meal scenes of elementary school students, Journal of Home Economics of Japan, 56(6), pp.273-282, 2005. 2. Graphic-Sha; Pixel vistas: A collection of contemporary pixel art, Graphic-Sha, 2019. (in Japanese) 9. Thorson, M., and Berry, N.; Celeste, Matt makes games, 2018. Available at http://www.celestegame.com (accessed 2023.03.21). 13. Saucier, G., Bel-Bahar, T., and Fernandez, C.; What modifies the expression of personality tendencies? Defining basic domains of situation variables, Journal of Personality, 75, pp.479-504, 2007. 11 12 13 14 15 16 17 18 1 2 3 4 5 6 7 8 9 10 |
References_xml | – ident: 2 – ident: 3 – ident: 4 doi: 10.17770/sie2019vol4.3674 – ident: 5 – ident: 16 doi: 10.1111/opo.12131 – ident: 11 – ident: 13 doi: 10.1111/j.1467-6494.2007.00446.x – ident: 14 doi: 10.1002/per.1994 – ident: 12 doi: 10.1007/BF00888567 – ident: 10 – ident: 18 doi: 10.5821/conference-9788419184849.72 – ident: 1 doi: 10.1007/978-981-10-8612-0_33 – ident: 15 – ident: 17 doi: 10.1191/1478088706qp063oa – ident: 6 – ident: 9 – ident: 7 – ident: 8 |
SSID | ssib012948840 |
Score | 2.2583642 |
Snippet | This study intends to discuss the potential effects of pixel art style on people’s perception. In Experiment A, 166 participants were randomly assigned to 2... |
SourceID | proquest crossref jstage |
SourceType | Aggregation Database Publisher |
StartPage | 145 |
SubjectTerms | Pixel art style Pixels Situation Temporal estimation |
Title | Pixel Art Style Affects Temporal Estimation in Visualized Situations |
URI | https://www.jstage.jst.go.jp/article/ijae/22/2/22_IJAE-D-23-00002/_article/-char/en https://www.proquest.com/docview/2850475100 |
Volume | 22 |
hasFullText | 1 |
inHoldings | 1 |
isFullTextHit | |
isPrint | |
ispartofPNX | International Journal of Affective Engineering, 2023, Vol.22(2), pp.145-155 |
link | http://utb.summon.serialssolutions.com/2.0.0/link/0/eLvHCXMwnV3db9MwELdg8MDLBAJE2UB54A25xOckTh6rtWgM8SV1aG-WnTgoVekQyyS2v567OF8rFWK8RJXlnhLf-e6Xy_3OjL2ScQ6JUjEvo0zxyBYpT610vHSxTBKb5aokovCHj8nxaXRyFp8Np3Q27JLaTvPrnbyS_9EqjqFeiSV7C832QnEAf6N-8Yoaxus_6fhz9cutKb-OmPFq7ejzTFOcsfT9ptavF7iBPTeR8hpfqwuiUF4Txqzqy1GubjXUs99MD3ZYtRFMRUaj_oX9m_zsk6_vOf9eXZlxGsFzfL2fwSCveBx5SujU7RhrHSXAyCBg5PWE7wjZBlDh--5u--bYHyhcrYybvjuZLficgyRSewhDLOq-v2-FqL5wEF9ZSI4mKZqk6LkGqRspd9k9QG9DdZ3vv_ROBfEM-qiGGNs_lKdQkqA3u27nBkS5v0KU_u3PUN3gj-VDtt8qI5h5K3jE7rjNYzZvLIAGg8YCgtYCgs4CgsECgmoTDBYQDBbwhJ2-XSyPjnl7LgbPZRbVPAMHhKtCUcpERlAmIIxICyeNFMZYZ8PCCYDQJWkRuUKAQ9dtjcEgG1Mzn6dsb3O-cc9Y4FJpVWaUUxZhSl5aJ4RNjEXYl5Ug7ITxbin0D9_-RP9NBxN25Nern91uDj8bQANdtv7VTyKmIW7sCTvsFlu32-1CQxqHkcIQEj6_5U0dsAdk8T5xdsj26p-X7gVCydq-bEzlNx1SdCA |
link.rule.ids | 315,783,787,4031,27935,27936,27937 |
linkProvider | Colorado Alliance of Research Libraries |
openUrl | ctx_ver=Z39.88-2004&ctx_enc=info%3Aofi%2Fenc%3AUTF-8&rfr_id=info%3Asid%2Fsummon.serialssolutions.com&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.atitle=Pixel+Art+Style+Affects+Temporal+Estimation+in+Visualized+Situations&rft.jtitle=International+Journal+of+Affective+Engineering&rft.au=BAO%2C+Suomiya&rft.date=2023&rft.issn=2187-5413&rft.eissn=2187-5413&rft.volume=22&rft.issue=2&rft.spage=145&rft.epage=155&rft_id=info:doi/10.5057%2Fijae.IJAE-D-23-00002&rft.externalDBID=n%2Fa&rft.externalDocID=10_5057_ijae_IJAE_D_23_00002 |
thumbnail_l | http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=/lc.gif&issn=2187-5413&client=summon |
thumbnail_m | http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=/mc.gif&issn=2187-5413&client=summon |
thumbnail_s | http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=/sc.gif&issn=2187-5413&client=summon |