Investigating the impact of video games on high school students’ engagement and learning about genetics

The popularity of video games has transcended entertainment crossing into the world of education. While the literature base on educational gaming is growing, there is still a lack of systematic study of this emerging technology’s efficacy. This quasi-experimental study evaluated a teacher created vi...

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Bibliographic Details
Published inComputers and education Vol. 53; no. 1; pp. 74 - 85
Main Authors Annetta, Leonard A., Minogue, James, Holmes, Shawn Y., Cheng, Meng-Tzu
Format Journal Article
LanguageEnglish
Published Elsevier Ltd 01.08.2009
Elsevier
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