A Projected AR Serious Game for Shoulder Rehabilitation Using Hand-Finger Tracking and Performance Metrics: A Preliminary Study on Healthy Subjects

Research studies show that serious games can increase patient motivation regardless of age or illness and be an affordable and promising solution with respect to conventional physiotherapy. In this paper, we present the latest evolution of our system for shoulder rehabilitation based on hand-finger...

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Published inElectronics (Basel) Vol. 12; no. 11; p. 2516
Main Authors Viglialoro, Rosanna M., Turini, Giuseppe, Carbone, Marina, Condino, Sara, Mamone, Virginia, Coluccia, Nico, Dell’Agli, Stefania, Morucci, Gabriele, Ryskalin, Larisa, Ferrari, Vincenzo, Gesi, Marco
Format Journal Article
LanguageEnglish
Published Basel MDPI AG 01.06.2023
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ISSN2079-9292
2079-9292
DOI10.3390/electronics12112516

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Abstract Research studies show that serious games can increase patient motivation regardless of age or illness and be an affordable and promising solution with respect to conventional physiotherapy. In this paper, we present the latest evolution of our system for shoulder rehabilitation based on hand-finger tracking and projected augmented reality. This version integrates metrics to assess patient performance, monitors the game progress, and allows the selection of the game visualization mode (standard on-screen or projected augmented reality). Additionally, the new software tracks the velocity, acceleration, and normalized jerk of the arm-hand movements of the user. Specifically, sixteen healthy volunteers (eight technical and eight rehabilitation experts) tested our current prototype. The results showed that the serious game is engaging, its design is ergonomically sound, and the overall system could be a useful tool in shoulder rehabilitation. However, clinical validation is needed to assess that the serious game has the same effects as the selected therapy. This is the preliminary step toward laying the foundation for future studies that investigate abnormalities in shoulder movements by using hand-finger tracking.
AbstractList Research studies show that serious games can increase patient motivation regardless of age or illness and be an affordable and promising solution with respect to conventional physiotherapy. In this paper, we present the latest evolution of our system for shoulder rehabilitation based on hand-finger tracking and projected augmented reality. This version integrates metrics to assess patient performance, monitors the game progress, and allows the selection of the game visualization mode (standard on-screen or projected augmented reality). Additionally, the new software tracks the velocity, acceleration, and normalized jerk of the arm-hand movements of the user. Specifically, sixteen healthy volunteers (eight technical and eight rehabilitation experts) tested our current prototype. The results showed that the serious game is engaging, its design is ergonomically sound, and the overall system could be a useful tool in shoulder rehabilitation. However, clinical validation is needed to assess that the serious game has the same effects as the selected therapy. This is the preliminary step toward laying the foundation for future studies that investigate abnormalities in shoulder movements by using hand-finger tracking.
Audience Academic
Author Viglialoro, Rosanna M.
Dell’Agli, Stefania
Ryskalin, Larisa
Mamone, Virginia
Morucci, Gabriele
Turini, Giuseppe
Condino, Sara
Gesi, Marco
Ferrari, Vincenzo
Coluccia, Nico
Carbone, Marina
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Snippet Research studies show that serious games can increase patient motivation regardless of age or illness and be an affordable and promising solution with respect...
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StartPage 2516
SubjectTerms Abnormalities
Acceleration
Augmented Reality
Business metrics
Care and treatment
Computer & video games
Computer games
Debugging
Educational software
Fingers
Games
Hand (anatomy)
Interfaces
Keyboards
Patients
Performance measurement
Physical therapy
Rehabilitation
Shoulder injuries
Software engineering
Technology application
Therapeutics, Physiological
Tracking
Virtual reality
Title A Projected AR Serious Game for Shoulder Rehabilitation Using Hand-Finger Tracking and Performance Metrics: A Preliminary Study on Healthy Subjects
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