Yano, H. (2021). Fuzzy Random Bimatrix Games Based on Possibility and Necessity Measures. Journal of advanced computational intelligence and intelligent informatics, 25(6), 1024-1030. https://doi.org/10.20965/jaciii.2021.p1024
Chicago Style (17th ed.) CitationYano, Hitoshi. "Fuzzy Random Bimatrix Games Based on Possibility and Necessity Measures." Journal of Advanced Computational Intelligence and Intelligent Informatics 25, no. 6 (2021): 1024-1030. https://doi.org/10.20965/jaciii.2021.p1024.
MLA (9th ed.) CitationYano, Hitoshi. "Fuzzy Random Bimatrix Games Based on Possibility and Necessity Measures." Journal of Advanced Computational Intelligence and Intelligent Informatics, vol. 25, no. 6, 2021, pp. 1024-1030, https://doi.org/10.20965/jaciii.2021.p1024.
Warning: These citations may not always be 100% accurate.