Harazono, Y., Tamura, T., Omoto, Y., Ishii, H., Shimoda, H., Tanaka, Y., & Takahashi, Y. (2024). Development of an Augmented Reality Training Environment Construction System Using Puzzle-Like Programming in a Real Environment. International Journal of Human–Computer Interaction, 40(2), 343-356. https://doi.org/10.1080/10447318.2022.2116529
Chicago Style (17th ed.) CitationHarazono, Yuki, Taichi Tamura, Yusuke Omoto, Hirotake Ishii, Hiroshi Shimoda, Yoshiaki Tanaka, and Yoshiyuki Takahashi. "Development of an Augmented Reality Training Environment Construction System Using Puzzle-Like Programming in a Real Environment." International Journal of Human–Computer Interaction 40, no. 2 (2024): 343-356. https://doi.org/10.1080/10447318.2022.2116529.
MLA (9th ed.) CitationHarazono, Yuki, et al. "Development of an Augmented Reality Training Environment Construction System Using Puzzle-Like Programming in a Real Environment." International Journal of Human–Computer Interaction, vol. 40, no. 2, 2024, pp. 343-356, https://doi.org/10.1080/10447318.2022.2116529.