Influence of problem-based learning games on effective computer programming learning in higher education - Chang, Chiung-Sui; Chung, Chih-Hung; Chang, Julio Areck (Educational technology research and development, 2020)
Keywords: Active Learning; Cognitive Style; College Students; Competence; Computer Games; Computer Interfaces; Computer programming; Computer Science Education; Computer Use; Cooperative Learning; Courseware; Critical Thinking; Development Article; Education; Education, Higher; Educational Games; Educational Objectives; Educational software; Educational Technology; Game Based Learning; Games; Higher Education; Independent Study; Influence of Technology; Instructional Effectiveness; Learner Engagement; Learning and Instruction; Learning Motivation; Learning Processes; Learning Strategies; Literature Reviews; Meta Analysis; Problem Based Learning; Problem Solving; Programming; Student Motivation; Student Satisfaction; Problem-based learning; Computer programming; Perception; College students; Game-based learning