Lift-Off: Using Reference Imagery and Freehand Sketching to Create 3D Models in VR
Three-dimensional modeling has long been regarded as an ideal application for virtual reality (VR), but current VR-based 3D modeling tools suffer from two problems that limit creativity and applicability: (1) the lack of control for freehand modeling, and (2) the difficulty of starting from scratch....
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Published in | IEEE transactions on visualization and computer graphics Vol. 22; no. 4; pp. 1442 - 1451 |
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Main Authors | , |
Format | Journal Article |
Language | English |
Published |
United States
IEEE
01.04.2016
The Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
Subjects | |
Online Access | Get full text |
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