User interface design for military AR applications

Designing a user interface for military situation awareness presents challenges for managing information in a useful and usable manner. We present an integrated set of functions for the presentation of and interaction with information for a mobile augmented reality application for military applicati...

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Published inVirtual reality : the journal of the Virtual Reality Society Vol. 15; no. 2-3; pp. 175 - 184
Main Authors Livingston, Mark A., Ai, Zhuming, Karsch, Kevin, Gibson, Gregory O.
Format Journal Article
LanguageEnglish
Published London Springer-Verlag 01.06.2011
Springer Nature B.V
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ISSN1359-4338
1434-9957
DOI10.1007/s10055-010-0179-1

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Abstract Designing a user interface for military situation awareness presents challenges for managing information in a useful and usable manner. We present an integrated set of functions for the presentation of and interaction with information for a mobile augmented reality application for military applications. Our research has concentrated on four areas. We filter information based on relevance to the user (in turn based on location), evaluate methods for presenting information that represents entities occluded from the user’s view, enable interaction through a top-down map view metaphor akin to current techniques used in the military, and facilitate collaboration with other mobile users and/or a command center. In addition, we refined the user interface architecture to conform to requirements from subject matter experts. We discuss the lessons learned in our work and directions for future research.
AbstractList Designing a user interface for military situation awareness presents challenges for managing information in a useful and usable manner. We present an integrated set of functions for the presentation of and interaction with information for a mobile augmented reality application for military applications. Our research has concentrated on four areas. We filter information based on relevance to the user (in turn based on location), evaluate methods for presenting information that represents entities occluded from the user's view, enable interaction through a top-down map view metaphor akin to current techniques used in the military, and facilitate collaboration with other mobile users and/or a command center. In addition, we refined the user interface architecture to conform to requirements from subject matter experts. We discuss the lessons learned in our work and directions for future research.
Issue Title: Special Issue on Augmented Reality Designing a user interface for military situation awareness presents challenges for managing information in a useful and usable manner. We present an integrated set of functions for the presentation of and interaction with information for a mobile augmented reality application for military applications. Our research has concentrated on four areas. We filter information based on relevance to the user (in turn based on location), evaluate methods for presenting information that represents entities occluded from the user's view, enable interaction through a top-down map view metaphor akin to current techniques used in the military, and facilitate collaboration with other mobile users and/or a command center. In addition, we refined the user interface architecture to conform to requirements from subject matter experts. We discuss the lessons learned in our work and directions for future research.[PUBLICATION ABSTRACT]
Author Livingston, Mark A.
Gibson, Gregory O.
Ai, Zhuming
Karsch, Kevin
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Cites_doi 10.1093/ietisy/e89-d.6.1781
10.1109/ISMAR.2009.5336478
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References Bane R, Höllerer T (2004) Interactive tools for virtual x-ray vision in mobile augmented reality. In: International Symposium on Mixed and Augmented Reality, pp 231–239
FeinerSSeligmannDCutaways and ghosting: satisfying visibility constraints in dynamic 3D illustrationsVis Comput199285–629230210.1007/BF01897116
HöllererTFeinerSTerauchiTRashidGHallawayDExploring MARS: developing indoor and outdoor user interfaces to a mobile augmented reality systemComput Graph199923677978510.1016/S0097-8493(99)00103-X
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References_xml – reference: Bajura M, Fuchs H, Ohbuchi R (1992) Merging virtual objects with the real world: seeing ultrasound imagery within the patient. In: Computer graphics (SIGGRAPH ’ 92 proceedings), vol 26, pp 203–210
– reference: Azuma R, Neely III H, Daily M, Leonard J (2006) Performance analysis of an outdoor augmented reality tracking system that relies upon a few mobile beacons. In: International symposium on mixed and augmented reality (ISMAR), pp 101–104
– reference: Feiner S, MacIntyre B, Höllerer T, Webster A (1997) A touring machine: prototyping 3D mobile augmented reality systems for exploring the urban environment. In: First international symposium on wearable computing (ISWC), pp 74–81
– reference: Julier SJ, Livingston MA, Swan II JE, Baillot Y, Brown D (2003) Adaptive user interfaces in augmented reality. In: Workshop on software technology for augmented reality systems (STARS)
– reference: Livingston MA, Brown D, Julier SJ, Schmidt GS (2006) Military applications of augmented reality. In: NATO human factors and medicine panel workshop on virtual media for military applications
– reference: JulierSLanzagortaMBaillotYBrownDInformation filtering for mobile augmented realityIEEE Comput Graph Appl2002225121510.1109/MCG.2002.1028721
– reference: Piekarski W, Thomas BH (2002) The tinmith system—demonstrating new techniques for mobile augmented reality modelling. In: 3rd Australasian user interfaces conference, pp 61–70
– reference: TsudaTYamamotoHKamedaYOhtaYVisualization methods for outdoor see-through visionIEICE Trans Inf Syst E2006E89-D61781178910.1093/ietisy/e89-d.6.1781
– reference: Furness III LTA (1969) The application of head-mounted displays to airborne reconnaissance and weapon delivery. In: Proceedings of symposium for image display and recording, US Air Force Avionics Laboratory, Wright-Patterson AFB, OH
– reference: Ai Z, Livingston MA (2009) Integration of georegistered information on a virtual globe. In: International symposium on mixed and augmented reality
– reference: Bolstad CA, Endsley MR (2002) Tools for supporting team sa and collaboration in army operations. Technical report, SA Technologies
– reference: Avery B, Sandor C, Thomas BH (2009) Improving spatial perception for augmented reality X-ray vision. In: IEEE virtual reality, pp 79–82
– reference: Cutting J (2003) Reconceiving perceptual space. In: Perceiving pictures: an interdisciplinary approach to pictorial space. MIT Press, Cambrdige, pp 215–238
– reference: DISA Standards Management Branch (2008) Department of defense interface standard: common warfighting symbology. http://assist.daps.dla.mil/quicksearch/basic_profile.cfm?ident_number=114934
– reference: Livingston MA, Swan II JE, Gabbard JL, Höllerer TH, Hix D, Julier SJ, Baillot Y, Brown D (2003) Resolving multiple occluded layers in augmented reality. In: IEEE and ACM international symposium on mixed and augmented reality (ISMAR 2003), pp 56–65
– reference: Sandor C, Klinker G (2007) Lessons learned in designing ubiquitous augmented reality user interfaces. In: Emerging technologies of augmented reality: interfaces and design, chap XI. Idea Group Publishing, Hershey
– reference: Bane R, Höllerer T (2004) Interactive tools for virtual x-ray vision in mobile augmented reality. In: International Symposium on Mixed and Augmented Reality, pp 231–239
– reference: FeinerSSeligmannDCutaways and ghosting: satisfying visibility constraints in dynamic 3D illustrationsVis Comput199285–629230210.1007/BF01897116
– reference: HöllererTFeinerSTerauchiTRashidGHallawayDExploring MARS: developing indoor and outdoor user interfaces to a mobile augmented reality systemComput Graph199923677978510.1016/S0097-8493(99)00103-X
– reference: Benford S, Fahlen L (1993) A spatial model of interaction in large virtual environments. In: Proceedings of ECSCW’93
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  start-page: 12
  issue: 5
  year: 2002
  ident: 179_CR14
  publication-title: IEEE Comput Graph Appl
  doi: 10.1109/MCG.2002.1028721
– ident: 179_CR7
  doi: 10.1037/e577042012-026
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Snippet Designing a user interface for military situation awareness presents challenges for managing information in a useful and usable manner. We present an...
Issue Title: Special Issue on Augmented Reality Designing a user interface for military situation awareness presents challenges for managing information in a...
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springer
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StartPage 175
SubjectTerms Artificial Intelligence
Augmented reality
Commands
Computer Graphics
Computer Science
Image Processing and Computer Vision
Metaphors
Military
Military applications
Mobile communications networks
Position (location)
SI: Augmented Reality
Situational awareness
User interface
User interfaces
User Interfaces and Human Computer Interaction
Virtual reality
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Title User interface design for military AR applications
URI https://link.springer.com/article/10.1007/s10055-010-0179-1
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