The Co-Creative approach to digital simulation games in social science education

This paper focuses on the educational possibilities and potential of digital simulation games in higher education. It provides the detailed examination of the true experimental design of a co-creative gamified classroom that could be used in different academic subjects in social science education. I...

Full description

Saved in:
Bibliographic Details
Published inComputers and education Vol. 149; p. 103813
Main Authors Sanina, Anna, Kutergina, Evgeniia, Balashov, Aleksey
Format Journal Article
LanguageEnglish
Published Elsevier Ltd 01.05.2020
Subjects
Online AccessGet full text
ISSN0360-1315
1873-782X
DOI10.1016/j.compedu.2020.103813

Cover

Loading…