Thermodynamics-informed neural networks for physically realistic mixed reality
The imminent impact of immersive technologies in society urges for active research in real-time and interactive physics simulation for virtual worlds to be realistic. In this context, realistic means to be compliant to the laws of physics. In this paper we present a method for computing the dynamic...
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Published in | Computer methods in applied mechanics and engineering Vol. 407; p. 115912 |
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Main Authors | , , , |
Format | Journal Article |
Language | English |
Published |
Elsevier B.V
15.03.2023
Elsevier |
Subjects | |
Online Access | Get full text |
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Summary: | The imminent impact of immersive technologies in society urges for active research in real-time and interactive physics simulation for virtual worlds to be realistic. In this context, realistic means to be compliant to the laws of physics. In this paper we present a method for computing the dynamic response of (possibly non-linear and dissipative) deformable objects induced by real-time user interactions in mixed reality using deep learning. The graph-based architecture of the method ensures the thermodynamic consistency of the predictions, whereas the visualization pipeline allows a natural and realistic user experience.
Two examples of virtual solids interacting with virtual or physical solids in mixed reality scenarios are provided to prove the performance of the method. |
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ISSN: | 0045-7825 1879-2138 |
DOI: | 10.1016/j.cma.2023.115912 |