Virtual world, defined from a technological perspective and applied to video games, mixed reality, and the Metaverse
There is no generally accepted definition for a virtual world, with many complimentary terms and acronyms having emerged implying a virtual world. Advances in networking techniques such as host migration of instances, mobile ad hoc networking, and distributed computing, bring in to question whether...
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Published in | Computer animation and virtual worlds Vol. 29; no. 1 |
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Main Author | |
Format | Journal Article |
Language | English |
Published |
Chichester
Wiley Subscription Services, Inc
01.01.2018
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Subjects | |
Online Access | Get full text |
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