Czok, V., Krug, M., Müller, S., Huwer, J., & Weitzel, H. (2023). Learning Effects of Augmented Reality and Game-Based Learning for Science Teaching in Higher Education in the Context of Education for Sustainable Development. Sustainability, 15(21), 15313. https://doi.org/10.3390/su152115313
Chicago Style (17th ed.) CitationCzok, Valerie, Manuel Krug, Sascha Müller, Johannes Huwer, and Holger Weitzel. "Learning Effects of Augmented Reality and Game-Based Learning for Science Teaching in Higher Education in the Context of Education for Sustainable Development." Sustainability 15, no. 21 (2023): 15313. https://doi.org/10.3390/su152115313.
MLA (9th ed.) CitationCzok, Valerie, et al. "Learning Effects of Augmented Reality and Game-Based Learning for Science Teaching in Higher Education in the Context of Education for Sustainable Development." Sustainability, vol. 15, no. 21, 2023, p. 15313, https://doi.org/10.3390/su152115313.