Path-space Motion Estimation and Decomposition for Robust Animation Filtering

Renderings of animation sequences with physics‐based Monte Carlo light transport simulations are exceedingly costly to generate frame‐by‐frame, yet much of this computation is highly redundant due to the strong coherence in space, time and among samples. A promising approach pursued in prior work en...

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Bibliographic Details
Published inComputer graphics forum Vol. 34; no. 4; pp. 131 - 142
Main Authors Zimmer, Henning, Rousselle, Fabrice, Jakob, Wenzel, Wang, Oliver, Adler, David, Jarosz, Wojciech, Sorkine-Hornung, Olga, Sorkine-Hornung, Alexander
Format Journal Article
LanguageEnglish
Published Oxford Blackwell Publishing Ltd 01.07.2015
Subjects
Online AccessGet full text
ISSN0167-7055
1467-8659
DOI10.1111/cgf.12685

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