Decoupled Space and Time Sampling of Motion and Defocus Blur for Unified Rendering of Transparent and Opaque Objects

We propose a unified rendering approach that jointly handles motion and defocus blur for transparent and opaque objects at interactive frame rates. Our key idea is to create a sampled representation of all parts of the scene geometry that are potentially visible at any point in time for the duration...

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Bibliographic Details
Published inComputer graphics forum Vol. 35; no. 7; pp. 441 - 450
Main Authors Widmer, S., Wodniok, D., Thul, D., Guthe, S., Goesele, M.
Format Journal Article
LanguageEnglish
Published Oxford Blackwell Publishing Ltd 01.10.2016
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