Exploiting parallelism in geometry processing with general purpose processors and floating-point SIMD instructions
Three-dimensional (3D) graphics applications have become very important workloads running on today's computer systems. A cost-effective graphics solution is to perform geometry processing of 3D graphics on the host CPU and have specialized hardware handle the rendering task. In this paper, we a...
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Published in | IEEE transactions on computers Vol. 49; no. 9; pp. 934 - 946 |
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Main Authors | , , |
Format | Journal Article |
Language | English |
Published |
New York
IEEE
01.09.2000
The Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
Subjects | |
Online Access | Get full text |
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