Exploiting parallelism in geometry processing with general purpose processors and floating-point SIMD instructions

Three-dimensional (3D) graphics applications have become very important workloads running on today's computer systems. A cost-effective graphics solution is to perform geometry processing of 3D graphics on the host CPU and have specialized hardware handle the rendering task. In this paper, we a...

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Bibliographic Details
Published inIEEE transactions on computers Vol. 49; no. 9; pp. 934 - 946
Main Authors Chia-Lin Yang, Sano, B., Lebeck, A.R.
Format Journal Article
LanguageEnglish
Published New York IEEE 01.09.2000
The Institute of Electrical and Electronics Engineers, Inc. (IEEE)
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