Musical orientation in virtual space: videogame score and the spatiality of musical style and topic

Digital geographies and musical geographies are proliferating. This article considers a topic at the intersection of both: videogame music. It argues that, through attention to such music, geographical approaches to videogames, and to music, can be radically expanded. Specifically, it argues that in...

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Published inSocial & cultural geography Vol. 23; no. 6; pp. 855 - 872
Main Author Kirby, Philip
Format Journal Article
LanguageEnglish
Published Abingdon Routledge 24.07.2022
Taylor & Francis Ltd
Taylor & Francis LLC
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Abstract Digital geographies and musical geographies are proliferating. This article considers a topic at the intersection of both: videogame music. It argues that, through attention to such music, geographical approaches to videogames, and to music, can be radically expanded. Specifically, it argues that instrumental score, increasingly employed in major videogame franchises, should be subject to greater focus. Close analysis of instrumental score offers new ways of understanding the spatiality of musical style, structure and form. This article illustrates the potential of greater geographical engagement with instrumental music through the case study of the Legend of Zelda: one of the most popular videogame franchises. It concludes by suggesting new directions for research in the geographies of gaming, and in the geographies of music.
AbstractList Digital geographies and musical geographies are proliferating. This article considers a topic at the intersection of both: videogame music. It argues that, through attention to such music, geographical approaches to videogames, and to music, can be radically expanded. Specifically, it argues that instrumental score, increasingly employed in major videogame franchises, should be subject to greater focus. Close analysis of instrumental score offers new ways of understanding the spatiality of musical style, structure and form. This article illustrates the potential of greater geographical engagement with instrumental music through the case study of the Legend of Zelda: one of the most popular videogame franchises. It concludes by suggesting new directions for research in the geographies of gaming, and in the geographies of music.
Author Kirby, Philip
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CitedBy_id crossref_primary_10_1016_j_geoforum_2024_104010
crossref_primary_10_1111_tran_12443
crossref_primary_10_1080_2373566X_2024_2302126
crossref_primary_10_1080_14649365_2022_2157041
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Snippet Digital geographies and musical geographies are proliferating. This article considers a topic at the intersection of both: videogame music. It argues that,...
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SubjectTerms Case studies
Computer & video games
digital geographies
gaming
geografías digitales
Geografías musicales
Geography
Géographie de la musique
géographie du numérique
jeux vidéo
juegos
Music
Musical geographies
Musical styles
musicologie
musicology
musicología
musique
música
non-representational theory
teoría no representacional
théorie non-représentationnelle
Title Musical orientation in virtual space: videogame score and the spatiality of musical style and topic
URI https://www.tandfonline.com/doi/abs/10.1080/14649365.2020.1821392
https://www.proquest.com/docview/2687964694
https://www.proquest.com/docview/3084117811
Volume 23
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