A review of immersive virtual reality serious games to enhance learning and training

The merger of game-based approaches and Virtual Reality (VR) environments that can enhance learning and training methodologies have a very promising future, reinforced by the widespread market-availability of affordable software and hardware tools for VR-environments. Rather than passive observers,...

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Bibliographic Details
Published inMultimedia tools and applications Vol. 79; no. 9-10; pp. 5501 - 5527
Main Authors Checa, David, Bustillo, Andres
Format Journal Article
LanguageEnglish
Published New York Springer US 01.03.2020
Springer Nature B.V
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