3D Character Animation and Asset Generation Using Deep Learning
Besides video content, a significant part of entertainment is represented by computer games and animations such as cartoons. Creating such entertainment is based on two fundamental steps: asset generation and character animation. The main problem stems from its repetitive nature and the needed amoun...
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Published in | Applied sciences Vol. 14; no. 16; p. 7234 |
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Main Authors | , |
Format | Journal Article |
Language | English |
Published |
Basel
MDPI AG
01.08.2024
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Subjects | |
Online Access | Get full text |
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