A virtual reality role-playing serious game for experiential learning
Educational systems can benefit from Virtual Reality's (VR) ability to support experiential learning. In particular, VR based games, especially role-playing serious games (RPGs), can promote learning through the simulation of various educational scenarios. This study proposes an immersive VR-RP...
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Published in | Interactive learning environments Vol. 30; no. 5; pp. 922 - 935 |
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Main Authors | , |
Format | Journal Article |
Language | English |
Published |
Abingdon
Routledge
19.05.2022
Taylor & Francis Ltd |
Subjects | |
Online Access | Get full text |
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