A mandatory contribution-based collaborative gaming approach to enhancing students' collaborative learning outcomes in Science museums
In the past decades, collaborative game-based learning has been used to facilitate students' learning in authentic learning contexts. Although several previous studies have reported the potential of this approach for students' learning performance and motivation, unequal participation coul...
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Published in | Interactive learning environments Vol. 31; no. 5; pp. 2692 - 2706 |
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Main Authors | , , , , |
Format | Journal Article |
Language | English |
Published |
Abingdon
Routledge
04.07.2023
Taylor & Francis Ltd |
Subjects | |
Online Access | Get full text |
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