Kinect-for-windows with augmented reality in an interactive roleplay system for children with an autism spectrum disorder - Lee, I-Jui (Interactive learning environments, 2021)
Keywords: Animation; Augmented reality; Autism; Autism spectrum disorder; Autism Spectrum Disorders; Computer Games; Computer Simulation; Elementary School Students; Geometric Concepts; Human communication; interactive learning environment; Interactive systems; Interpersonal Communication; Interpersonal Competence; Nonverbal Communication; Pervasive Developmental Disorders; Program Effectiveness; Real time; real-time Kinect Skeletal Tracking System; Role Playing; Social Development; Social factors; Social interaction; Spatial Ability; Teaching Methods; Training; Wizard of Oz experiment