Evaluating learners’ motivational and cognitive processing in an online game-based learning environment

This paper describes the process and results of an evaluation on an online game-based learning environment (GBLE) by focusing on learners’ motivational processing and cognitive processing. The goal is to explore how online GBLE might initiate and support learners’ goal-setting activities and impact...

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Bibliographic Details
Published inComputers in human behavior Vol. 27; no. 2; pp. 694 - 704
Main Author Huang, Wen-Hao
Format Journal Article
LanguageEnglish
Published Kidlington Elsevier Ltd 01.03.2011
Elsevier
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