Evaluating learners’ motivational and cognitive processing in an online game-based learning environment
This paper describes the process and results of an evaluation on an online game-based learning environment (GBLE) by focusing on learners’ motivational processing and cognitive processing. The goal is to explore how online GBLE might initiate and support learners’ goal-setting activities and impact...
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Published in | Computers in human behavior Vol. 27; no. 2; pp. 694 - 704 |
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Main Author | |
Format | Journal Article |
Language | English |
Published |
Kidlington
Elsevier Ltd
01.03.2011
Elsevier |
Subjects | |
Online Access | Get full text |
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