Gamification in physiotherapy and rehabilitation education: a narrative review - Dereli, Muge; Kahraman, Turhan (Bulletin of Faculty of Physical Therapy (Online), 2024)
Keywords: Academic achievement; Active learning; Cognition & reasoning; Critical thinking; Curricula; Escape rooms; Games; Gamification; Health education; Higher education; Knowledge; Learning activities; Medical profession; Medicine; Medicine & Public Health; Narrative Review; Online instruction; Orthopedics; Participation; Physical therapy; Physiotherapy; Rehabilitation; Skills; Students; Teaching; Higher education; Students; Gamification; Physiotherapy