Dynamic Textures for Image-based Rendering of Fine-Scale 3D Structure and Animation of Non-rigid Motion

The problem of capturing real world scenes and then accurately rendering them is particularly difficult for fine‐scale 3D structure. Similarly, it is difficult to capture, model and animate non‐rigid motion. We present a method where small image changes are captured as a time varying (dynamic) textu...

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Bibliographic Details
Published inComputer graphics forum Vol. 21; no. 3; pp. 493 - 502
Main Authors Cobzaş, Dana, Yerex, Keith, Jägersand, Martin
Format Journal Article
LanguageEnglish
Published Oxford, UK Blackwell Publishing, Inc 01.09.2002
Online AccessGet full text
ISSN0167-7055
1467-8659
DOI10.1111/1467-8659.t01-1-00609

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