Dynamic Textures for Image-based Rendering of Fine-Scale 3D Structure and Animation of Non-rigid Motion
The problem of capturing real world scenes and then accurately rendering them is particularly difficult for fine‐scale 3D structure. Similarly, it is difficult to capture, model and animate non‐rigid motion. We present a method where small image changes are captured as a time varying (dynamic) textu...
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Published in | Computer graphics forum Vol. 21; no. 3; pp. 493 - 502 |
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Main Authors | , , |
Format | Journal Article |
Language | English |
Published |
Oxford, UK
Blackwell Publishing, Inc
01.09.2002
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Online Access | Get full text |
ISSN | 0167-7055 1467-8659 |
DOI | 10.1111/1467-8659.t01-1-00609 |
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