The Impact of Game-Like Features on Learning from an Intelligent Tutoring System - Millis, Keith; Forsyth, Carol; Wallace, Patricia; Graesser, Arthur C.; Timmins, Gary (Technology, knowledge and learning, 2017)
Keywords: College Students; Comparative Analysis; Computers; Creativity and Arts Education; Education; Educational Environment; Educational Games; Educational Technology; Educational Testing; Games; Intelligent Tutoring Systems; Intervention; Learning; Learning and Instruction; Mathematics Education; Narratives; Original Research; Pedagogy; Reading Comprehension; Research methodology; Science Education; Student Motivation; Students; Teaching Methods; Technology Uses in Education; Tutoring; United States--US; Learning; Intelligent Tutoring Systems; Serious games