Millis, K., Forsyth, C., Wallace, P., Graesser, A. C., & Timmins, G. (2017). The Impact of Game-Like Features on Learning from an Intelligent Tutoring System. Technology, knowledge and learning, 22(1), 1-22. https://doi.org/10.1007/s10758-016-9289-5
Chicago Style (17th ed.) CitationMillis, Keith, Carol Forsyth, Patricia Wallace, Arthur C. Graesser, and Gary Timmins. "The Impact of Game-Like Features on Learning from an Intelligent Tutoring System." Technology, Knowledge and Learning 22, no. 1 (2017): 1-22. https://doi.org/10.1007/s10758-016-9289-5.
MLA (9th ed.) CitationMillis, Keith, et al. "The Impact of Game-Like Features on Learning from an Intelligent Tutoring System." Technology, Knowledge and Learning, vol. 22, no. 1, 2017, pp. 1-22, https://doi.org/10.1007/s10758-016-9289-5.