On using planar developments to perform texture mapping on arbitrarily curved surfaces

This paper introduces a method for applying texture from a two-dimensional domain to a three-dimensional surface which is divided into two stages: the pre-processing stage, where a proper planar development of the three-dimensional surface is generated and the stage of mapping texture from the plane...

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Bibliographic Details
Published inComputers & graphics Vol. 24; no. 4; pp. 539 - 554
Main Authors Azariadis, Phillip N., Aspragathos, Nikos A.
Format Journal Article
LanguageEnglish
Published Elsevier Ltd 01.08.2000
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