The effect of real-time pose recognition on badminton learning performance
Badminton is a very popular subject in Physical Education (PE). Many students enroll badminton courses in every semester which pose a tremendous teaching load to the instructors. The one-on-one guiding/feedback time provided by the instructor to each student is also greatly reduced. To overcome this...
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Published in | Interactive learning environments Vol. 31; no. 8; pp. 4772 - 4786 |
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Main Authors | , , , |
Format | Journal Article |
Language | English |
Published |
Abingdon
Routledge
17.11.2023
Taylor & Francis Ltd |
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Abstract | Badminton is a very popular subject in Physical Education (PE). Many students enroll badminton courses in every semester which pose a tremendous teaching load to the instructors. The one-on-one guiding/feedback time provided by the instructor to each student is also greatly reduced. To overcome this challenge, some studies have tried to adopt pose recognition technique in teaching badminton. However, the lack of mobility and recognition accuracy problems hinder its applicability. To address this issue, a new pose recognition technique, OpenPose, was employed to develop a real-time pose recognition badminton teaching APP in this study. The APP was then installed on a mobile device to enhance badminton smash skill learning performance. The scores distribution of the experimental group shows majority of students achieved satisfactory performance, this implies the badminton teaching APP is helpful to all students no matter what their initial skill levels are. |
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AbstractList | Badminton is a very popular subject in Physical Education (PE). Many students enroll badminton courses in every semester which pose a tremendous teaching load to the instructors. The one-on-one guiding/feedback time provided by the instructor to each student is also greatly reduced. To overcome this challenge, some studies have tried to adopt pose recognition technique in teaching badminton. However, the lack of mobility and recognition accuracy problems hinder its applicability. To address this issue, a new pose recognition technique, OpenPose, was employed to develop a real-time pose recognition badminton teaching APP in this study. The APP was then installed on a mobile device to enhance badminton smash skill learning performance. The scores distribution of the experimental group shows majority of students achieved satisfactory performance, this implies the badminton teaching APP is helpful to all students no matter what their initial skill levels are. |
Author | Chen, Nian-Shing Ko, Cheng-Wen Hung, Hui-Chun Lin, Kuo-Chin |
Author_xml | – sequence: 1 givenname: Kuo-Chin orcidid: 0000-0002-6309-9859 surname: Lin fullname: Lin, Kuo-Chin organization: National Sun Yat-sen University – sequence: 2 givenname: Cheng-Wen orcidid: 0000-0002-3647-3307 surname: Ko fullname: Ko, Cheng-Wen organization: National Sun Yat-sen University – sequence: 3 givenname: Hui-Chun orcidid: 0000-0001-8700-5215 surname: Hung fullname: Hung, Hui-Chun organization: National Central University – sequence: 4 givenname: Nian-Shing orcidid: 0000-0001-7768-0997 surname: Chen fullname: Chen, Nian-Shing email: nianshing@gmail.com organization: National Taiwan Normal University |
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SubjectTerms | Badminton badminton teaching Experimental Groups Learning motor skill learning Physical education Pose recognition Racquet Sports Real time real-time feedback Recognition Skill development Students Teachers |
Title | The effect of real-time pose recognition on badminton learning performance |
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