Robust contourlet-based blind watermarking for depth-image-based rendering 3D images
The copyright protection for 3D multimedia has attracted considerable attention and depth-image-based rendering (DIBR) has been playing a critical role in 3D content representation due to its numerous advantages. In this paper, we propose a new blind watermarking scheme for DIBR 3D images. Consideri...
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Published in | Signal processing. Image communication Vol. 54; pp. 56 - 65 |
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Main Authors | , |
Format | Journal Article |
Language | English |
Published |
Amsterdam
Elsevier B.V
01.05.2017
Elsevier BV |
Subjects | |
Online Access | Get full text |
ISSN | 0923-5965 1879-2677 |
DOI | 10.1016/j.image.2017.02.011 |
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Abstract | The copyright protection for 3D multimedia has attracted considerable attention and depth-image-based rendering (DIBR) has been playing a critical role in 3D content representation due to its numerous advantages. In this paper, we propose a new blind watermarking scheme for DIBR 3D images. Considering the directional multiresolution image representation and convenient tree structures of contourlet transform (CT), we perform the watermark embedding and extraction in contourlet domain. The center view and the depth map are available at the content provider side. After applying contourlet transform to the center view, we embed the watermark into the selected contourlet subbands of the center view by quantization on certain contourlet coefficients. The virtual left and right views are generated from the watermarked center view and the associated depth map using DIBR technique at the receiver side. The statistical differences between quantized and unquantized contourlet coefficients are used for watermark extraction. The watermark can be detected with a low bit error rate (BER) from the center view, the left and right views even when each view is distorted and distributed separately. The simulation results demonstrate that the proposed scheme is very robust to image compression, noise addition and geometric attacks such as rotation, scaling and cropping. Moreover, the proposed scheme has good performance in terms of depth image variation and baseline distance adjustment.
•A novel blind watermarking scheme for depth-image-based rendering 3D images is proposed.•The watermark embedding and extraction are performed in contourlet domain.•The watermark can be detected with a low bit error rate from the watermarked center view, and the synthesized left and right views even when each view is distorted and distributed separately.•The proposed scheme is robust to geometric attacks and common DIBR processing. |
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AbstractList | The copyright protection for 3D multimedia has attracted considerable attention and depth-image-based rendering (DIBR) has been playing a critical role in 3D content representation due to its numerous advantages. In this paper, we propose a new blind watermarking scheme for DIBR 3D images. Considering the directional multiresolution image representation and convenient tree structures of contourlet transform (CT), we perform the watermark embedding and extraction in contourlet domain. The center view and the depth map are available at the content provider side. After applying contourlet transform to the center view, we embed the watermark into the selected contourlet subbands of the center view by quantization on certain contourlet coefficients. The virtual left and right views are generated from the watermarked center view and the associated depth map using DIBR technique at the receiver side. The statistical differences between quantized and unquantized contourlet coefficients are used for watermark extraction. The watermark can be detected with a low bit error rate (BER) from the center view, the left and right views even when each view is distorted and distributed separately. The simulation results demonstrate that the proposed scheme is very robust to image compression, noise addition and geometric attacks such as rotation, scaling and cropping. Moreover, the proposed scheme has good performance in terms of depth image variation and baseline distance adjustment.
•A novel blind watermarking scheme for depth-image-based rendering 3D images is proposed.•The watermark embedding and extraction are performed in contourlet domain.•The watermark can be detected with a low bit error rate from the watermarked center view, and the synthesized left and right views even when each view is distorted and distributed separately.•The proposed scheme is robust to geometric attacks and common DIBR processing. The copyright protection for 3D multimedia has attracted considerable attention and depth-image-based rendering (DIBR) has been playing a critical role in 3D content representation due to its numerous advantages. In this paper, we propose a new blind watermarking scheme for DIBR 3D images. Considering the directional multiresolution image representation and convenient tree structures of contourlet transform (CT), we perform the watermark embedding and extraction in contourlet domain. The center view and the depth map are available at the content provider side. After applying contourlet transform to the center view, we embed the watermark into the selected contourlet subbands of the center view by quantization on certain contourlet coefficients. The virtual left and right views are generated from the watermarked center view and the associated depth map using DIBR technique at the receiver side. The statistical differences between quantized and unquantized contourlet coefficients are used for watermark extraction. The watermark can be detected with a low bit error rate (BER) from the center view, the left and right views even when each view is distorted and distributed separately. The simulation results demonstrate that the proposed scheme is very robust to image compression, noise addition and geometric attacks such as rotation, scaling and cropping. Moreover, the proposed scheme has good performance in terms of depth image variation and baseline distance adjustment. |
Author | Zhao, Jiying Chen, Lei |
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Cites_doi | 10.1109/TIP.2003.819861 10.1109/CVPR.2007.383248 10.1145/1242471.1242473 10.1109/TBC.2012.2206851 10.1109/ICASSP.2012.6288250 10.1109/83.918569 10.1109/TIP.2004.823822 10.1117/12.524762 10.1016/j.sigpro.2009.08.001 10.1109/TBC.2005.846190 10.1109/TBC.2011.2122930 10.1117/12.506616 10.1109/TMM.2008.922795 10.1109/IIHMSP.2011.83 10.1109/18.923725 10.1109/TIFS.2010.2080675 10.1109/TBC.2011.2131470 10.1117/12.511615 10.1109/I2MTC.2016.7520503 10.1109/ICIP.2009.5413525 10.1109/BMSB.2016.7521956 10.1109/TIP.2009.2014807 10.1109/TMM.2010.2100372 10.1109/CVPR.2007.383191 10.1109/HAVE.2015.7359451 10.1109/TIP.2005.859376 10.1109/TIP.2009.2038774 |
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Keywords | Coefficient quantization 3D watermarking Depth-image-based rendering Contourlet transform Bit error rate |
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Snippet | The copyright protection for 3D multimedia has attracted considerable attention and depth-image-based rendering (DIBR) has been playing a critical role in 3D... |
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SubjectTerms | 3-D technology 3D watermarking Bit error rate Coefficient quantization Computed tomography Contourlet transform Copyright Depth-image-based rendering Digital watermarks Error detection Image compression Multimedia Rendering Watermarking |
Title | Robust contourlet-based blind watermarking for depth-image-based rendering 3D images |
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