Oger, A., Gorisse, G., Fleury, S., & Christmann, O. (2025). MemorIA, an Architecture for Creating Interactive AI Historical Agents in Educational Contexts. Computer animation and virtual worlds, 36(3), -n/a. https://doi.org/10.1002/cav.70032
Chicago Style (17th ed.) CitationOger, Antoine, Geoffrey Gorisse, Sylvain Fleury, and Olivier Christmann. "MemorIA, an Architecture for Creating Interactive AI Historical Agents in Educational Contexts." Computer Animation and Virtual Worlds 36, no. 3 (2025): -n/a. https://doi.org/10.1002/cav.70032.
MLA (9th ed.) CitationOger, Antoine, et al. "MemorIA, an Architecture for Creating Interactive AI Historical Agents in Educational Contexts." Computer Animation and Virtual Worlds, vol. 36, no. 3, 2025, pp. -n/a, https://doi.org/10.1002/cav.70032.