ARtention: A design space for gaze-adaptive user interfaces in augmented reality

•We present a design space that articulates the role of gaze in AR across three factors.•Factor 1: Reality–virtuality continuum transitions between reality and AR content.•Factor 2: Information level transitions from concise to detailed AR content.•Factor 3: Task transitions in response to standard...

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Published inComputers & graphics Vol. 95; pp. 1 - 12
Main Authors Pfeuffer, Ken, Abdrabou, Yasmeen, Esteves, Augusto, Rivu, Radiah, Abdelrahman, Yomna, Meitner, Stefanie, Saadi, Amr, Alt, Florian
Format Journal Article
LanguageEnglish
Published Oxford Elsevier Ltd 01.04.2021
Elsevier Science Ltd
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Online AccessGet full text
ISSN0097-8493
1873-7684
DOI10.1016/j.cag.2021.01.001

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Abstract •We present a design space that articulates the role of gaze in AR across three factors.•Factor 1: Reality–virtuality continuum transitions between reality and AR content.•Factor 2: Information level transitions from concise to detailed AR content.•Factor 3: Task transitions in response to standard gaze input.•We successfully design, implement, and evaluate three AR applications based on these. [Display omitted] Augmented Reality (AR) headsets extended with eye-tracking, a promising input technology for its natural and implicit nature, open a wide range of new interaction capabilities for everyday use. In this paper we present ARtention, a design space for gaze interaction specifically tailored for in-situ AR information interfaces. It highlights three important dimensions to consider in the UI design of such gaze-enabled applications: transitions from reality to the virtual interface, from single- to multi-layer content, and from information consumption to selection tasks. Such transitional aspects bring previously isolated gaze interaction concepts together to form a unified AR space, enabling more advanced application control seamlessly mediated by gaze. We describe these factors in detail. To illustrate how the design space can be used, we present three prototype applications and report informal user feedback obtained from different scenarios: a conversational UI, viewing a 3D visualization, and browsing items for shopping. We conclude with design considerations derived from our development and evaluation of the prototypes. We expect these to be valuable for researchers and designers investigating the use of gaze input in AR systems and applications.
AbstractList Augmented Reality (AR) headsets extended with eye-tracking, a promising input technology for its natural and implicit nature, open a wide range of new interaction capabilities for everyday use. In this paper we present ARtention, a design space for gaze interaction specifically tailored for in-situ AR information interfaces. It highlights three important dimensions to consider in the UI design of such gaze-enabled applications: transitions from reality to the virtual interface, from single- to multi-layer content, and from information consumption to selection tasks. Such transitional aspects bring previously isolated gaze interaction concepts together to form a unified AR space, enabling more advanced application control seamlessly mediated by gaze. We describe these factors in detail. To illustrate how the design space can be used, we present three prototype applications and report informal user feedback obtained from different scenarios: a conversational UI, viewing a 3D visualization, and browsing items for shopping. We conclude with design considerations derived from our development and evaluation of the prototypes. We expect these to be valuable for researchers and designers investigating the use of gaze input in AR systems and applications.
•We present a design space that articulates the role of gaze in AR across three factors.•Factor 1: Reality–virtuality continuum transitions between reality and AR content.•Factor 2: Information level transitions from concise to detailed AR content.•Factor 3: Task transitions in response to standard gaze input.•We successfully design, implement, and evaluate three AR applications based on these. [Display omitted] Augmented Reality (AR) headsets extended with eye-tracking, a promising input technology for its natural and implicit nature, open a wide range of new interaction capabilities for everyday use. In this paper we present ARtention, a design space for gaze interaction specifically tailored for in-situ AR information interfaces. It highlights three important dimensions to consider in the UI design of such gaze-enabled applications: transitions from reality to the virtual interface, from single- to multi-layer content, and from information consumption to selection tasks. Such transitional aspects bring previously isolated gaze interaction concepts together to form a unified AR space, enabling more advanced application control seamlessly mediated by gaze. We describe these factors in detail. To illustrate how the design space can be used, we present three prototype applications and report informal user feedback obtained from different scenarios: a conversational UI, viewing a 3D visualization, and browsing items for shopping. We conclude with design considerations derived from our development and evaluation of the prototypes. We expect these to be valuable for researchers and designers investigating the use of gaze input in AR systems and applications.
Author Abdelrahman, Yomna
Abdrabou, Yasmeen
Meitner, Stefanie
Rivu, Radiah
Pfeuffer, Ken
Esteves, Augusto
Alt, Florian
Saadi, Amr
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Keywords Design space
AR
Gaze interaction
Mixed reality
Augmented reality
Attention
Language English
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– ident: 10.1016/j.cag.2021.01.001_bib0045
– start-page: 109
  year: 1981
  ident: 10.1016/j.cag.2021.01.001_bib0023
  article-title: Gaze-orchestrated dynamic windows
  doi: 10.1145/800224.806796
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Snippet •We present a design space that articulates the role of gaze in AR across three factors.•Factor 1: Reality–virtuality continuum transitions between reality and...
Augmented Reality (AR) headsets extended with eye-tracking, a promising input technology for its natural and implicit nature, open a wide range of new...
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SubjectTerms Attention
Augmented reality
Browsing
Design
Design space
Eye movements
Gaze interaction
Mixed reality
Multilayers
Prototypes
User interfaces
Virtual reality
Title ARtention: A design space for gaze-adaptive user interfaces in augmented reality
URI https://dx.doi.org/10.1016/j.cag.2021.01.001
https://www.proquest.com/docview/2528501608
Volume 95
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