Tangible images of real life scenes
•A way of haptic interaction with the reconstructed real life scenes is proposed.•Original images of the real scenes are augmented with the reconstructed meshes.•Smooth interactive haptic rendering of multi-million polygons is supported.•The feasibility and usability of the proposed method is evalua...
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Published in | Computers & graphics Vol. 64; pp. 62 - 73 |
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Main Authors | , , |
Format | Journal Article |
Language | English |
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Oxford
Elsevier Ltd
01.05.2017
Elsevier Science Ltd |
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Abstract | •A way of haptic interaction with the reconstructed real life scenes is proposed.•Original images of the real scenes are augmented with the reconstructed meshes.•Smooth interactive haptic rendering of multi-million polygons is supported.•The feasibility and usability of the proposed method is evaluated in a user study.
Haptic technologies allow for adding a new “touching” modality into virtual scenes. 3D reconstruction of a real life scene results, however, often in millions of polygons which cannot be simultaneously visualized and haptically rendered. In this paper, we propose a way of haptic interaction with real life scenes where multiple original images of the real scenes are augmented with reconstructed polygon meshes. We present our solution to the problems of haptic model alignment with the images and interactive haptic rendering of large polygon meshes with reconstruction artifacts. In particular, the presented collision detection algorithm is not restricted by any hypothesis and robust enough to support smooth interaction with millions of polygons. The feasibility and usability of the proposed solution is evaluated in a user study.
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AbstractList | Haptic technologies allow for adding a new "touching" modality into virtual scenes. 3D reconstruction of a real life scene results, however, often in millions of polygons which cannot be simultaneously visualized and haptically rendered. In this paper, we propose a way of haptic interaction with real life scenes where multiple original images of the real scenes are augmented with reconstructed polygon meshes. We present our solution to the problems of haptic model alignment with the images and interactive haptic rendering of large polygon meshes with reconstruction artifacts. In particular, the presented collision detection algorithm is not restricted by any hypothesis and robust enough to support smooth interaction with millions of polygons. The feasibility and usability of the proposed solution is evaluated in a user study. •A way of haptic interaction with the reconstructed real life scenes is proposed.•Original images of the real scenes are augmented with the reconstructed meshes.•Smooth interactive haptic rendering of multi-million polygons is supported.•The feasibility and usability of the proposed method is evaluated in a user study. Haptic technologies allow for adding a new “touching” modality into virtual scenes. 3D reconstruction of a real life scene results, however, often in millions of polygons which cannot be simultaneously visualized and haptically rendered. In this paper, we propose a way of haptic interaction with real life scenes where multiple original images of the real scenes are augmented with reconstructed polygon meshes. We present our solution to the problems of haptic model alignment with the images and interactive haptic rendering of large polygon meshes with reconstruction artifacts. In particular, the presented collision detection algorithm is not restricted by any hypothesis and robust enough to support smooth interaction with millions of polygons. The feasibility and usability of the proposed solution is evaluated in a user study. [Display omitted] |
Author | Zhang, Xingzi Goesele, Michael Sourin, Alexei |
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SubjectTerms | 3-D graphics Computer graphics Feasibility studies Haptic interaction Image reconstruction Large-scale imperfect polygon mesh Life assessment Polygons Tangible image Virtual reality |
Title | Tangible images of real life scenes |
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