A general reinforcement learning algorithm that masters chess, shogi, and Go through self-play
Computers can beat humans at increasingly complex games, including chess and Go. However, these programs are typically constructed for a particular game, exploiting its properties, such as the symmetries of the board on which it is played. Silver et al. developed a program called AlphaZero, which ta...
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Published in | Science (American Association for the Advancement of Science) Vol. 362; no. 6419; pp. 1140 - 1144 |
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Main Authors | , , , , , , , , , , , , |
Format | Journal Article |
Language | English |
Published |
United States
The American Association for the Advancement of Science
07.12.2018
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Subjects | |
Online Access | Get full text |
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