Multimodal collaborative BCI system based on the improved CSP feature extraction algorithm
Background: As a novel approach for people to directly communicate with an external device, the study of brain-computer interfaces (BCIs) has become well-rounded. However, similar to the real-world scenario, where individuals are expected to work in groups, the BCI systems should be able to replicat...
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Published in | Virtual Reality & Intelligent Hardware Vol. 4; no. 1; pp. 22 - 37 |
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Main Authors | , , , , , , , , , |
Format | Journal Article |
Language | English |
Published |
KeAi Communications Co., Ltd
01.02.2022
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Subjects | |
Online Access | Get full text |
ISSN | 2096-5796 |
DOI | 10.1016/j.vrih.2022.01.002 |
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Abstract | Background: As a novel approach for people to directly communicate with an external device, the study of brain-computer interfaces (BCIs) has become well-rounded. However, similar to the real-world scenario, where individuals are expected to work in groups, the BCI systems should be able to replicate group attributes. Methods: We proposed a 4-order cumulants feature extraction method (CUM4-CSP) based on the common spatial patterns (CSP) algorithm. Simulation experiments conducted using motion visual evoked potentials (mVEP) EEG data verified the robustness of the proposed algorithm. In addition, to freely choose paradigms, we adopted the mVEP and steady-state visual evoked potential (SSVEP) paradigms and designed a multimodal collaborative BCI system based on the proposed CUM4-CSP algorithm. The feasibility of the proposed multimodal collaborative system framework was demonstrated using a multiplayer game controlling system that simultaneously facilitates the coordination and competitive control of two users on external devices. To verify the robustness of the proposed scheme, we recruited 30 subjects to conduct online game control experiments, and the results were statistically analyzed. Results: The simulation results prove that the proposed CUM4-CSP algorithm has good noise immunity. The online experimental results indicate that the subjects could reliably perform the game confrontation operation with the selected BCI paradigm. Conclusions: The proposed CUM4-CSP algorithm can effectively extract features from EEG data in a noisy environment. Additionally, the proposed scheme may provide a new solution for EEG-based group BCI research. |
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AbstractList | Background: As a novel approach for people to directly communicate with an external device, the study of brain-computer interfaces (BCIs) has become well-rounded. However, similar to the real-world scenario, where individuals are expected to work in groups, the BCI systems should be able to replicate group attributes. Methods: We proposed a 4-order cumulants feature extraction method (CUM4-CSP) based on the common spatial patterns (CSP) algorithm. Simulation experiments conducted using motion visual evoked potentials (mVEP) EEG data verified the robustness of the proposed algorithm. In addition, to freely choose paradigms, we adopted the mVEP and steady-state visual evoked potential (SSVEP) paradigms and designed a multimodal collaborative BCI system based on the proposed CUM4-CSP algorithm. The feasibility of the proposed multimodal collaborative system framework was demonstrated using a multiplayer game controlling system that simultaneously facilitates the coordination and competitive control of two users on external devices. To verify the robustness of the proposed scheme, we recruited 30 subjects to conduct online game control experiments, and the results were statistically analyzed. Results: The simulation results prove that the proposed CUM4-CSP algorithm has good noise immunity. The online experimental results indicate that the subjects could reliably perform the game confrontation operation with the selected BCI paradigm. Conclusions: The proposed CUM4-CSP algorithm can effectively extract features from EEG data in a noisy environment. Additionally, the proposed scheme may provide a new solution for EEG-based group BCI research. |
Author | Cunbo Li Yueheng Peng Yifeng Wang Yuan Qiu Dezhong Yao Peng Xu Teng Ma Ning Li Fali Li Lili Deng |
Author_xml | – sequence: 1 fullname: Cunbo Li organization: The Clinical Hospital of Chengdu Brain Science Institute, MOE Key Lab for Neuroinformation and School of Life Science and Technology, University of Electronic Science and Technology of China, Chengdu 610054, China – sequence: 2 fullname: Ning Li organization: The Clinical Hospital of Chengdu Brain Science Institute, MOE Key Lab for Neuroinformation and School of Life Science and Technology, University of Electronic Science and Technology of China, Chengdu 610054, China – sequence: 3 fullname: Yuan Qiu organization: The Clinical Hospital of Chengdu Brain Science Institute, MOE Key Lab for Neuroinformation and School of Life Science and Technology, University of Electronic Science and Technology of China, Chengdu 610054, China – sequence: 4 fullname: Yueheng Peng organization: The Clinical Hospital of Chengdu Brain Science Institute, MOE Key Lab for Neuroinformation and School of Life Science and Technology, University of Electronic Science and Technology of China, Chengdu 610054, China – sequence: 5 fullname: Yifeng Wang organization: The Clinical Hospital of Chengdu Brain Science Institute, MOE Key Lab for Neuroinformation and School of Life Science and Technology, University of Electronic Science and Technology of China, Chengdu 610054, China – sequence: 6 fullname: Lili Deng organization: The Clinical Hospital of Chengdu Brain Science Institute, MOE Key Lab for Neuroinformation and School of Life Science and Technology, University of Electronic Science and Technology of China, Chengdu 610054, China – sequence: 7 fullname: Teng Ma organization: School of Intelligent Engineering, Zhengzhou University of Aeronautics, Zhengzhou 450015, China – sequence: 8 fullname: Fali Li organization: The Clinical Hospital of Chengdu Brain Science Institute, MOE Key Lab for Neuroinformation and School of Life Science and Technology, University of Electronic Science and Technology of China, Chengdu 610054, China – sequence: 9 fullname: Dezhong Yao organization: The Clinical Hospital of Chengdu Brain Science Institute, MOE Key Lab for Neuroinformation and School of Life Science and Technology, University of Electronic Science and Technology of China, Chengdu 610054, China – sequence: 10 fullname: Peng Xu organization: The Clinical Hospital of Chengdu Brain Science Institute, MOE Key Lab for Neuroinformation and School of Life Science and Technology, University of Electronic Science and Technology of China, Chengdu 610054, China; Corresponding author |
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SubjectTerms | Collaborative brain-computer interface (BCI) Game controlling system Motion visual evoked potentials (mVEP) Steady-state visual evoked potential (SSVEP) |
Title | Multimodal collaborative BCI system based on the improved CSP feature extraction algorithm |
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