Multimodal collaborative BCI system based on the improved CSP feature extraction algorithm

Background: As a novel approach for people to directly communicate with an external device, the study of brain-computer interfaces (BCIs) has become well-rounded. However, similar to the real-world scenario, where individuals are expected to work in groups, the BCI systems should be able to replicat...

Full description

Saved in:
Bibliographic Details
Published inVirtual Reality & Intelligent Hardware Vol. 4; no. 1; pp. 22 - 37
Main Authors Cunbo Li, Ning Li, Yuan Qiu, Yueheng Peng, Yifeng Wang, Lili Deng, Teng Ma, Fali Li, Dezhong Yao, Peng Xu
Format Journal Article
LanguageEnglish
Published KeAi Communications Co., Ltd 01.02.2022
Subjects
Online AccessGet full text
ISSN2096-5796
DOI10.1016/j.vrih.2022.01.002

Cover

Loading…
Abstract Background: As a novel approach for people to directly communicate with an external device, the study of brain-computer interfaces (BCIs) has become well-rounded. However, similar to the real-world scenario, where individuals are expected to work in groups, the BCI systems should be able to replicate group attributes. Methods: We proposed a 4-order cumulants feature extraction method (CUM4-CSP) based on the common spatial patterns (CSP) algorithm. Simulation experiments conducted using motion visual evoked potentials (mVEP) EEG data verified the robustness of the proposed algorithm. In addition, to freely choose paradigms, we adopted the mVEP and steady-state visual evoked potential (SSVEP) paradigms and designed a multimodal collaborative BCI system based on the proposed CUM4-CSP algorithm. The feasibility of the proposed multimodal collaborative system framework was demonstrated using a multiplayer game controlling system that simultaneously facilitates the coordination and competitive control of two users on external devices. To verify the robustness of the proposed scheme, we recruited 30 subjects to conduct online game control experiments, and the results were statistically analyzed. Results: The simulation results prove that the proposed CUM4-CSP algorithm has good noise immunity. The online experimental results indicate that the subjects could reliably perform the game confrontation operation with the selected BCI paradigm. Conclusions: The proposed CUM4-CSP algorithm can effectively extract features from EEG data in a noisy environment. Additionally, the proposed scheme may provide a new solution for EEG-based group BCI research.
AbstractList Background: As a novel approach for people to directly communicate with an external device, the study of brain-computer interfaces (BCIs) has become well-rounded. However, similar to the real-world scenario, where individuals are expected to work in groups, the BCI systems should be able to replicate group attributes. Methods: We proposed a 4-order cumulants feature extraction method (CUM4-CSP) based on the common spatial patterns (CSP) algorithm. Simulation experiments conducted using motion visual evoked potentials (mVEP) EEG data verified the robustness of the proposed algorithm. In addition, to freely choose paradigms, we adopted the mVEP and steady-state visual evoked potential (SSVEP) paradigms and designed a multimodal collaborative BCI system based on the proposed CUM4-CSP algorithm. The feasibility of the proposed multimodal collaborative system framework was demonstrated using a multiplayer game controlling system that simultaneously facilitates the coordination and competitive control of two users on external devices. To verify the robustness of the proposed scheme, we recruited 30 subjects to conduct online game control experiments, and the results were statistically analyzed. Results: The simulation results prove that the proposed CUM4-CSP algorithm has good noise immunity. The online experimental results indicate that the subjects could reliably perform the game confrontation operation with the selected BCI paradigm. Conclusions: The proposed CUM4-CSP algorithm can effectively extract features from EEG data in a noisy environment. Additionally, the proposed scheme may provide a new solution for EEG-based group BCI research.
Author Cunbo Li
Yueheng Peng
Yifeng Wang
Yuan Qiu
Dezhong Yao
Peng Xu
Teng Ma
Ning Li
Fali Li
Lili Deng
Author_xml – sequence: 1
  fullname: Cunbo Li
  organization: The Clinical Hospital of Chengdu Brain Science Institute, MOE Key Lab for Neuroinformation and School of Life Science and Technology, University of Electronic Science and Technology of China, Chengdu 610054, China
– sequence: 2
  fullname: Ning Li
  organization: The Clinical Hospital of Chengdu Brain Science Institute, MOE Key Lab for Neuroinformation and School of Life Science and Technology, University of Electronic Science and Technology of China, Chengdu 610054, China
– sequence: 3
  fullname: Yuan Qiu
  organization: The Clinical Hospital of Chengdu Brain Science Institute, MOE Key Lab for Neuroinformation and School of Life Science and Technology, University of Electronic Science and Technology of China, Chengdu 610054, China
– sequence: 4
  fullname: Yueheng Peng
  organization: The Clinical Hospital of Chengdu Brain Science Institute, MOE Key Lab for Neuroinformation and School of Life Science and Technology, University of Electronic Science and Technology of China, Chengdu 610054, China
– sequence: 5
  fullname: Yifeng Wang
  organization: The Clinical Hospital of Chengdu Brain Science Institute, MOE Key Lab for Neuroinformation and School of Life Science and Technology, University of Electronic Science and Technology of China, Chengdu 610054, China
– sequence: 6
  fullname: Lili Deng
  organization: The Clinical Hospital of Chengdu Brain Science Institute, MOE Key Lab for Neuroinformation and School of Life Science and Technology, University of Electronic Science and Technology of China, Chengdu 610054, China
– sequence: 7
  fullname: Teng Ma
  organization: School of Intelligent Engineering, Zhengzhou University of Aeronautics, Zhengzhou 450015, China
– sequence: 8
  fullname: Fali Li
  organization: The Clinical Hospital of Chengdu Brain Science Institute, MOE Key Lab for Neuroinformation and School of Life Science and Technology, University of Electronic Science and Technology of China, Chengdu 610054, China
– sequence: 9
  fullname: Dezhong Yao
  organization: The Clinical Hospital of Chengdu Brain Science Institute, MOE Key Lab for Neuroinformation and School of Life Science and Technology, University of Electronic Science and Technology of China, Chengdu 610054, China
– sequence: 10
  fullname: Peng Xu
  organization: The Clinical Hospital of Chengdu Brain Science Institute, MOE Key Lab for Neuroinformation and School of Life Science and Technology, University of Electronic Science and Technology of China, Chengdu 610054, China; Corresponding author
BookMark eNotjMlOwzAARH0oEqX0Bzj5BxK8xz5CxFKpCCTgwiXyltaVU1eOW9G_JwJOo5k3eldgtk97D8ANRjVGWNzu6lMO25ogQmqEa4TIDMwJUqLijRKXYDmOwSCOacM5k3Pw9XKMJQzJ6QhtilGblHUJJw_v2xUcz2PxAzR69A6mPSxbD8NwyOk09fb9DfZel2P20H-XrG0J00fHTcqhbIdrcNHrOPrlfy7A5-PDR_tcrV-fVu3durKUcFJZbKwwuHeEUS1YY5VSnvaIE2OZc1hKZJSXkktmeS9Mw5DClGFppJ8Qpguw-vO6pHfdIYdB53OXdOh-h5Q3nc4l2Og7I2kjjZXIIc0Ungw9aoQSgjhlqJL0B46zYxU
CitedBy_id crossref_primary_10_1016_j_neunet_2023_11_037
crossref_primary_10_3390_electronics12040855
crossref_primary_10_1109_ACCESS_2023_3346970
ContentType Journal Article
DBID DOA
DOI 10.1016/j.vrih.2022.01.002
DatabaseName DOAJ Directory of Open Access Journals
DatabaseTitleList
Database_xml – sequence: 1
  dbid: DOA
  name: DOAJ Directory of Open Access Journals
  url: https://www.doaj.org/
  sourceTypes: Open Website
DeliveryMethod fulltext_linktorsrc
EndPage 37
ExternalDocumentID oai_doaj_org_article_b8378bc80d0a491b8ef0769662d9b398
GroupedDBID ALMA_UNASSIGNED_HOLDINGS
CDYEO
GROUPED_DOAJ
ID FETCH-LOGICAL-c3252-c1bc6b1fd243a647c999e3f052bc4dd1880b9e88584c5f6b740913418b8e80b13
IEDL.DBID DOA
ISSN 2096-5796
IngestDate Wed Aug 27 00:20:58 EDT 2025
IsDoiOpenAccess true
IsOpenAccess true
IsPeerReviewed true
IsScholarly true
Issue 1
Language English
LinkModel DirectLink
MergedId FETCHMERGED-LOGICAL-c3252-c1bc6b1fd243a647c999e3f052bc4dd1880b9e88584c5f6b740913418b8e80b13
OpenAccessLink https://doaj.org/article/b8378bc80d0a491b8ef0769662d9b398
PageCount 16
ParticipantIDs doaj_primary_oai_doaj_org_article_b8378bc80d0a491b8ef0769662d9b398
PublicationCentury 2000
PublicationDate 2022-02-01
PublicationDateYYYYMMDD 2022-02-01
PublicationDate_xml – month: 02
  year: 2022
  text: 2022-02-01
  day: 01
PublicationDecade 2020
PublicationTitle Virtual Reality & Intelligent Hardware
PublicationYear 2022
Publisher KeAi Communications Co., Ltd
Publisher_xml – name: KeAi Communications Co., Ltd
SSID ssib051375548
ssib046561580
Score 2.2009742
Snippet Background: As a novel approach for people to directly communicate with an external device, the study of brain-computer interfaces (BCIs) has become...
SourceID doaj
SourceType Open Website
StartPage 22
SubjectTerms Collaborative brain-computer interface (BCI)
Game controlling system
Motion visual evoked potentials (mVEP)
Steady-state visual evoked potential (SSVEP)
Title Multimodal collaborative BCI system based on the improved CSP feature extraction algorithm
URI https://doaj.org/article/b8378bc80d0a491b8ef0769662d9b398
Volume 4
hasFullText 1
inHoldings 1
isFullTextHit
isPrint
link http://utb.summon.serialssolutions.com/2.0.0/link/0/eLvHCXMwrV1NS8QwEA3iyYsoKn6Tg9dg89GmObqLyyoogi4sXkonSXXBbaWs-_udJD305sVjGwhhXpt5k8y8IeTG1R608BiWGOOYKjLLgCvOnJAqb3Qu6pjt_vRczBfqcZkvR62-Qk5YkgdOhruFoHgOtsxcVivDofQNht5I0oUzIE0s80WfNwqm8EsKImB8dL-Xc6nRb8b2dMjZWSjAHCpoUrLXtl-FmwkhooZnOGMZKfhHVzM7IPsDR6R3aW2HZMe3R-Q9lsquO4cjI_C2nk6mDzQJMtPgkxztWoq0jq7ieQE-T19faOOjgifFvbhPtQy0_vro-tXmc31MFrP7t-mcDY0RmJUiF8xysAXwxgkl60JpiyzPyybLBVjlXJBYA-PLEsmFzZsCtArqn4qXaD0c4vKE7LZd608JBeEdkkBTZh5_Z4029jqDTIOGBmdXZ2QSDFF9J-2LKqhRxxeIUTVgVP2F0fl_THJB9gJAKWP6kuxu-h9_hYRgA9cR-1-1Ya9o
linkProvider Directory of Open Access Journals
openUrl ctx_ver=Z39.88-2004&ctx_enc=info%3Aofi%2Fenc%3AUTF-8&rfr_id=info%3Asid%2Fsummon.serialssolutions.com&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.atitle=Multimodal+collaborative+BCI+system+based+on+the+improved+CSP+feature+extraction+algorithm&rft.jtitle=Virtual+Reality+%26+Intelligent+Hardware&rft.au=Cunbo+Li&rft.au=Ning+Li&rft.au=Yuan+Qiu&rft.au=Yueheng+Peng&rft.date=2022-02-01&rft.pub=KeAi+Communications+Co.%2C+Ltd&rft.issn=2096-5796&rft.volume=4&rft.issue=1&rft.spage=22&rft.epage=37&rft_id=info:doi/10.1016%2Fj.vrih.2022.01.002&rft.externalDBID=DOA&rft.externalDocID=oai_doaj_org_article_b8378bc80d0a491b8ef0769662d9b398
thumbnail_l http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=/lc.gif&issn=2096-5796&client=summon
thumbnail_m http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=/mc.gif&issn=2096-5796&client=summon
thumbnail_s http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=/sc.gif&issn=2096-5796&client=summon