Memory-efficient boundary-preserving tetrahedralization of large three-dimensional meshes
We propose a divide-and-conquer algorithm to tetrahedralize three-dimensional meshes in a boundary-preserving fashion. It consists of three stages: Input Partitioning , Surface Closure , and Merge . We first partition the input into several pieces to reduce the problem size. We apply 2D Triangulatio...
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Published in | Engineering with computers Vol. 40; no. 2; pp. 867 - 883 |
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Main Authors | , , |
Format | Journal Article |
Language | English |
Published |
London
Springer London
01.04.2024
Springer Nature B.V |
Subjects | |
Online Access | Get full text |
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