TexSenseGAN: A User-Guided System for Optimizing Texture-Related Vibrotactile Feedback Using Generative Adversarial Network
Vibration rendering is essential for creating realistic tactile experiences in human-virtual object interactions, such as in video game controllers and VR devices. By dynamically adjusting vibration parameters based on user actions, these systems can convey spatial features and contribute to texture...
Saved in:
Published in | IEEE transactions on haptics Vol. 18; no. 2; pp. 325 - 339 |
---|---|
Main Authors | , , , |
Format | Journal Article |
Language | English |
Published |
United States
IEEE
01.04.2025
|
Subjects | |
Online Access | Get full text |
Cover
Loading…
Be the first to leave a comment!