Museum engagement visits with a universal game-based blended museum learning service for different age groups - Hsu, Tien-Yu; Liang, Hsin-Yi (Library hi tech, 2022)
Keywords: Adults; Age; Age groups; Children & youth; Cognitive load; Games; Learning; Museum exhibits; Museums; Social factors; Social interaction; Teenagers; Universal design; Workloads; Participatory experiences; Cognitive load; Game-based learning; Blended museum learning service; Age groups; Universal design