Oasistan: An Intercultural Role-Playing Simulation Game to Recognize Cultural Dimensions - de Jong, Martin; Warmelink, Harald (Simulation & gaming, 2017)
Keywords: College students; Colleges & universities; Cross cultural management; Cultural Differences; Cultural factors; Games; Oil exploration; Petroleum; Resource exploration; Simulation; Students; Teams; Technology; Uncertainty; Caspian Sea; Netherlands; China; culture shock; cultural dimensions; intercultural simulation game; international politics; international business; role-play; engineering education