Li, F., Hwang, G., Chen, P., & Lin, Y. (2021). Effects of a concept mapping-based two-tier test strategy on students’ digital game-based learning performances and behavioral patterns. Computers and education, 173, 104293. https://doi.org/10.1016/j.compedu.2021.104293
Chicago Style (17th ed.) CitationLi, Feng-Ying, Gwo-Jen Hwang, Pei-Ying Chen, and Yu-Jung Lin. "Effects of a Concept Mapping-based Two-tier Test Strategy on Students’ Digital Game-based Learning Performances and Behavioral Patterns." Computers and Education 173 (2021): 104293. https://doi.org/10.1016/j.compedu.2021.104293.
MLA (9th ed.) CitationLi, Feng-Ying, et al. "Effects of a Concept Mapping-based Two-tier Test Strategy on Students’ Digital Game-based Learning Performances and Behavioral Patterns." Computers and Education, vol. 173, 2021, p. 104293, https://doi.org/10.1016/j.compedu.2021.104293.