Evolving action pre-selection parameters for MCTS in real-time strategy games

•The massive number of possible actions in an RTS game is a challenge for AI.•Using domain knowledge can lead an AI towards promising states.•Small-scale heuristics could help in shaping the space of actions.•Heuristics may be combined to form a wide array of strategies.•Genetic algorithms are able...

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Bibliographic Details
Published inEntertainment computing Vol. 42; p. 100493
Main Authors Ouessai, Abdessamed, Salem, Mohammed, Mora, Antonio M.
Format Journal Article
LanguageEnglish
Published Elsevier B.V 01.05.2022
Subjects
Online AccessGet full text
ISSN1875-9521
1875-953X
DOI10.1016/j.entcom.2022.100493

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