Absolute and Relative User Perception of Classification Accuracy in an Affective Video Game
Abstract Classification algorithms are used in affective computing to classify the state of the user and adapt the computer's behaviour, but it is unclear how classification accuracy influences the overall user experience. We present a study in which classification accuracy is artificially pre-...
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Published in | Interacting with computers Vol. 29; no. 2; pp. 271 - 286 |
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Main Authors | , , |
Format | Journal Article |
Language | English |
Published |
Oxford University Press
01.03.2017
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Subjects | |
Online Access | Get full text |
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