Absolute and Relative User Perception of Classification Accuracy in an Affective Video Game

Abstract Classification algorithms are used in affective computing to classify the state of the user and adapt the computer's behaviour, but it is unclear how classification accuracy influences the overall user experience. We present a study in which classification accuracy is artificially pre-...

Full description

Saved in:
Bibliographic Details
Published inInteracting with computers Vol. 29; no. 2; pp. 271 - 286
Main Authors McCrea, Sean, Geršak, Gregor, Novak, Domen
Format Journal Article
LanguageEnglish
Published Oxford University Press 01.03.2017
Subjects
Online AccessGet full text

Cover

Loading…