McCrea, S., Geršak, G., & Novak, D. (2017). Absolute and Relative User Perception of Classification Accuracy in an Affective Video Game. Interacting with computers, 29(2), 271-286. https://doi.org/10.1093/iwc/iww026
Chicago Style (17th ed.) CitationMcCrea, Sean, Gregor Geršak, and Domen Novak. "Absolute and Relative User Perception of Classification Accuracy in an Affective Video Game." Interacting with Computers 29, no. 2 (2017): 271-286. https://doi.org/10.1093/iwc/iww026.
MLA (9th ed.) CitationMcCrea, Sean, et al. "Absolute and Relative User Perception of Classification Accuracy in an Affective Video Game." Interacting with Computers, vol. 29, no. 2, 2017, pp. 271-286, https://doi.org/10.1093/iwc/iww026.
Warning: These citations may not always be 100% accurate.