Game Perspective-Taking Effects on Players' Behavioral Intention, Attitudes, Subjective Norms, and Self-Efficacy to Help Immigrants: The Case of "Papers, Please"
This study expands on game character perspective-taking effects on political opinions while controlling for players' social dominance orientation or inclination for inequality among social groups. Random assignment to play a game as an immigration inspector decreased intention, subjective norms...
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Published in | Cyberpsychology, behavior and social networking Vol. 21; no. 11; p. 687 |
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Main Authors | , , , |
Format | Journal Article |
Language | English |
Published |
United States
01.11.2018
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Subjects | |
Online Access | Get more information |
ISSN | 2152-2723 |
DOI | 10.1089/cyber.2018.0030 |
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