Ferguson, C. J., & Wang, C. K. J. (2021). Aggressive Video Games Are Not a Risk Factor for Mental Health Problems in Youth: A Longitudinal Study. Cyberpsychology, behavior and social networking, 24(1), 70. https://doi.org/10.1089/cyber.2020.0027
Chicago Style (17th ed.) CitationFerguson, Christopher J., and C K John Wang. "Aggressive Video Games Are Not a Risk Factor for Mental Health Problems in Youth: A Longitudinal Study." Cyberpsychology, Behavior and Social Networking 24, no. 1 (2021): 70. https://doi.org/10.1089/cyber.2020.0027.
MLA (9th ed.) CitationFerguson, Christopher J., and C K John Wang. "Aggressive Video Games Are Not a Risk Factor for Mental Health Problems in Youth: A Longitudinal Study." Cyberpsychology, Behavior and Social Networking, vol. 24, no. 1, 2021, p. 70, https://doi.org/10.1089/cyber.2020.0027.