Mind Mapping Based Mobile Learning System to Increase Student Creativity

Abstract Authentic online learning is applied at pandemic corona as a strategy to reduce face-to-face in the learning process. The rise of use handphone, gave the idea to implement a mind mapping-based mobile learning system. This research aims to provide an overview of the need to improve student c...

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Bibliographic Details
Published inJournal of physics. Conference series Vol. 1823; no. 1; p. 12013
Main Authors Hartanto, Supri, Permana, Septian Aji, Pringgowijoyo, Yitno
Format Journal Article
LanguageEnglish
Published Bristol IOP Publishing 01.03.2021
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Summary:Abstract Authentic online learning is applied at pandemic corona as a strategy to reduce face-to-face in the learning process. The rise of use handphone, gave the idea to implement a mind mapping-based mobile learning system. This research aims to provide an overview of the need to improve student creativity by using mobile learning system-based learning. The study used the class action research method, using the Kemmis and Taggart models. The implementation of research has been conducted with two cycles through planning, implementation, observation, and reflection. The research object was 40 people consisting of 15 males and 25 women. The programs used in this study are using Microsoft PowerPoint, ISpring, and Website2apkbuilder. The research object is a student of Semester II Civics Education, University PGRI Yogyakarta validity of data using face validity. Based on the results of the study obtained data, the use of mind mapping by using the mobile learning system impacts increasing student creativity. It can be examined from the student creativity evaluation results on pre-research with the average value of 59.41 to 78.21 at Cycle 1, and at 2 increased back creativity to 82.03. Mind mapping based mobile learning can be an online learning alternative by giving the program integrated in one semester. This learning Program can reduce Internet quota use because it can be learned online through Android application.
ISSN:1742-6588
1742-6596
DOI:10.1088/1742-6596/1823/1/012013