Path Modeling of Visual Attention, User Perceptions, and Behavior Change Intentions in Conversations With Embodied Agents in VR

ABSTRACT This study examines how subtitles and image visualizations influence gaze behavior, working alliance, and behavior change intentions in virtual health conversations with ECAs. Visualizations refer to images on a 3D model TV and text on a virtual whiteboard, both reinforcing key content conv...

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Published inComputer animation and virtual worlds Vol. 36; no. 3
Main Authors Vankit, Sagar A., Genaro Motti, Vivian, Do, Tiffany D., Zamanifard, Samaneh, Diaz, Deyrel, Duchowski, Andrew T., Knijnenburg, Bart P., Volonte, Matias
Format Journal Article
LanguageEnglish
Published Hoboken, USA John Wiley & Sons, Inc 01.05.2025
Wiley Subscription Services, Inc
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Abstract ABSTRACT This study examines how subtitles and image visualizations influence gaze behavior, working alliance, and behavior change intentions in virtual health conversations with ECAs. Visualizations refer to images on a 3D model TV and text on a virtual whiteboard, both reinforcing key content conveyed by the ECA. Using a 2 ×$$ \times $$ 2 factorial design, participants were randomly assigned to one of four conditions: no subtitles or visualizations (Control), subtitles only (SUB), visualizations only (VIS), or both subtitles and visualizations (VISSUB). Structural equation path modeling showed that SUB and VIS individually reduced gaze toward the ECA, whereas VISSUB moderated this reduction, resulting in less gaze loss than the sum of either condition alone. Gaze behavior was positively associated with working alliance, and perceptions of enjoyment and appropriateness influenced engagement, which in turn predicted behavior change intentions. VIS was negatively associated with behavior change intentions, suggesting that excessive visual input may introduce cognitive trade‐offs. This study investigates how multimodal design features like subtitles and visualizations affect user attention, perceptions, gaze behavior and motivation in virtual health conversations with Embodied Conversational Agents (ECAs). Conducted in immersive VR, participants interacted with a virtual health coach delivering guidance on healthy eating. Results from path modeling revealed that visual attention to the ECA was linked to stronger working alliance and behavior change intentions, while excessive visual input introduced trade‐offs in engagement and persuasion.
AbstractList ABSTRACT This study examines how subtitles and image visualizations influence gaze behavior, working alliance, and behavior change intentions in virtual health conversations with ECAs. Visualizations refer to images on a 3D model TV and text on a virtual whiteboard, both reinforcing key content conveyed by the ECA. Using a 2 ×$$ \times $$ 2 factorial design, participants were randomly assigned to one of four conditions: no subtitles or visualizations (Control), subtitles only (SUB), visualizations only (VIS), or both subtitles and visualizations (VISSUB). Structural equation path modeling showed that SUB and VIS individually reduced gaze toward the ECA, whereas VISSUB moderated this reduction, resulting in less gaze loss than the sum of either condition alone. Gaze behavior was positively associated with working alliance, and perceptions of enjoyment and appropriateness influenced engagement, which in turn predicted behavior change intentions. VIS was negatively associated with behavior change intentions, suggesting that excessive visual input may introduce cognitive trade‐offs. This study investigates how multimodal design features like subtitles and visualizations affect user attention, perceptions, gaze behavior and motivation in virtual health conversations with Embodied Conversational Agents (ECAs). Conducted in immersive VR, participants interacted with a virtual health coach delivering guidance on healthy eating. Results from path modeling revealed that visual attention to the ECA was linked to stronger working alliance and behavior change intentions, while excessive visual input introduced trade‐offs in engagement and persuasion.
This study examines how subtitles and image visualizations influence gaze behavior, working alliance, and behavior change intentions in virtual health conversations with ECAs. Visualizations refer to images on a 3D model TV and text on a virtual whiteboard, both reinforcing key content conveyed by the ECA. Using a 2 2 factorial design, participants were randomly assigned to one of four conditions: no subtitles or visualizations (Control), subtitles only (SUB), visualizations only (VIS), or both subtitles and visualizations (VISSUB). Structural equation path modeling showed that SUB and VIS individually reduced gaze toward the ECA, whereas VISSUB moderated this reduction, resulting in less gaze loss than the sum of either condition alone. Gaze behavior was positively associated with working alliance, and perceptions of enjoyment and appropriateness influenced engagement, which in turn predicted behavior change intentions. VIS was negatively associated with behavior change intentions, suggesting that excessive visual input may introduce cognitive trade‐offs.
This study examines how subtitles and image visualizations influence gaze behavior, working alliance, and behavior change intentions in virtual health conversations with ECAs. Visualizations refer to images on a 3D model TV and text on a virtual whiteboard, both reinforcing key content conveyed by the ECA. Using a 2 ×$$ \times $$ 2 factorial design, participants were randomly assigned to one of four conditions: no subtitles or visualizations (Control), subtitles only (SUB), visualizations only (VIS), or both subtitles and visualizations (VISSUB). Structural equation path modeling showed that SUB and VIS individually reduced gaze toward the ECA, whereas VISSUB moderated this reduction, resulting in less gaze loss than the sum of either condition alone. Gaze behavior was positively associated with working alliance, and perceptions of enjoyment and appropriateness influenced engagement, which in turn predicted behavior change intentions. VIS was negatively associated with behavior change intentions, suggesting that excessive visual input may introduce cognitive trade‐offs.
Author Genaro Motti, Vivian
Vankit, Sagar A.
Do, Tiffany D.
Volonte, Matias
Duchowski, Andrew T.
Knijnenburg, Bart P.
Diaz, Deyrel
Zamanifard, Samaneh
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Snippet ABSTRACT This study examines how subtitles and image visualizations influence gaze behavior, working alliance, and behavior change intentions in virtual health...
This study examines how subtitles and image visualizations influence gaze behavior, working alliance, and behavior change intentions in virtual health...
SourceID proquest
crossref
wiley
SourceType Aggregation Database
Index Database
Publisher
SubjectTerms embodied conversational agents
Factorial design
multimodal conversations
Subtitles & subtitling
Three dimensional models
Virtual reality
Title Path Modeling of Visual Attention, User Perceptions, and Behavior Change Intentions in Conversations With Embodied Agents in VR
URI https://onlinelibrary.wiley.com/doi/abs/10.1002%2Fcav.70028
https://www.proquest.com/docview/3228988108
Volume 36
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