Vankit, S. A., Genaro Motti, V., Do, T. D., Zamanifard, S., Diaz, D., Duchowski, A. T., . . . Volonte, M. (2025). Path Modeling of Visual Attention, User Perceptions, and Behavior Change Intentions in Conversations With Embodied Agents in VR. Computer animation and virtual worlds, 36(3), -n/a. https://doi.org/10.1002/cav.70028
Chicago Style (17th ed.) CitationVankit, Sagar A., Vivian Genaro Motti, Tiffany D. Do, Samaneh Zamanifard, Deyrel Diaz, Andrew T. Duchowski, Bart P. Knijnenburg, and Matias Volonte. "Path Modeling of Visual Attention, User Perceptions, and Behavior Change Intentions in Conversations With Embodied Agents in VR." Computer Animation and Virtual Worlds 36, no. 3 (2025): -n/a. https://doi.org/10.1002/cav.70028.
MLA (9th ed.) CitationVankit, Sagar A., et al. "Path Modeling of Visual Attention, User Perceptions, and Behavior Change Intentions in Conversations With Embodied Agents in VR." Computer Animation and Virtual Worlds, vol. 36, no. 3, 2025, pp. -n/a, https://doi.org/10.1002/cav.70028.